So let’s see

Geomancer: FFIII (DS) - this job really breaks the game here and while it’s still pretty cool in other entries, it’s nowhere near as useful
Red Mage: Bravely Default - while it still uses black and white magic, it’s main draw is it’s ability to really stock up on BP for some very aggressive tactics
Berserker: FFV - just like with Umaro in FFVI, I don’t care that I can’t control them as long as they’re just doing things they’re best at, which is just killing things


These are the three that come to mind first when I think about versions that stand out from the others, but I might come back with more later