Yeah, weakest category or not, FFVI still has better gameplay. I got so bored playing FFXII that I left off in the middle and forgot about it for two years. And it wasn't the characters or story, both were great. The random loot chests, the automated combat, the not-as-good-as-sphere-grid license board, the somewhat tedious mark hunts, it was all fun at first but there wasn't much more to it as you progressed onward. FFVI at least saved espers for when you were a good chunk through the game and even then they were very limited. So there was something to keep going for. Also I liked how each character had a unique ability, some like Blitz, Rage, Dance, were really innovative. Also, finding your team in the WOR and letting you choose what order you do it in, groundbreaking! This was an open world RPG decades before every RPG tried to be that.