I beat the game twice. It was 75 and 80 hours. I got 60 hours into Xenoblade twice, and got burned out. And people are talking about wanting this game pushed closer to the originally intended 100 hour mark? that's baffling to me. Plus I think I'm with Fynn. The visual novel at the end with boss battles was unique and fascinating. Some of it was admittedly jarring, but again I'd agree to just touch up the text to make it flow better. Add analog support, and have character portraits with more than 3 faces and I'll be happy. The thing I really don't trust SE with is turning the UI into an iPad like they did with FF6, and the Tokyo RPG Factory games (hard to describe, but whatever it is, it irks me)