Seconding this. Party dynamics in an RPG are very key for me. I could tell the game was made with a lot of love and polish, but it really did feel like each character story was self-contained, with the rest of the party showing up just for battles. Made it really easy for me to fall out of the experience very quickly, whereas other recent SE outings like Bravely Default / Bravely Second were carried for me by the cast dynamics.