It makes sense. FFXIV does have four games worth of songs tbecause of the expansions (With Dawntrail and Endwalker not having been released at this point). Thre expansions in particular are some of the best songs in FF history, though A Realm Reborn's soundtrack was.... far from that. And so it's a pity that ARR has so many tracks on this game.

It's always frusttrating when FFXIV is in these multi game crossovers, because they tend to only include characters and content from the very beginning. The early game is distinctly meh, and you rarely see any space for expansion content which is when FFXIV becomes outstanding. It was refreshing to actually have Shadowbringers content in the game.
Quote Originally Posted by Wolf Kanno View Post
The character skill system is interesting, at first I wasn't a fan because it made certain challenges more of a pain and some characters lost their usefulness, but now I'm looking at it more as a party composition type deal, and it's made using more characters for different tasks much more viable. So cool beans.
Yeah it's got a surprising amount of depth and strategy to it. I don't think there's any one combination that can complete every single challenge. Ace, Aphmau, Lightning 2 (and a situational A.N. Other) are a ridiculously broken team, but I still had to bench them a few times.