Every time I spell his name I have to think about how to spell it, and my general go-to is to just scroll up to see the last mention of him, and I just trusted WK on this one xD

Quote Originally Posted by Wolf Kanno View Post
The issue I have is that normal battles just aren't engaging. Most of the time I'm just paying attention to the Stagger counter while occasionally glancing at the party health to see if I need to switch to a medic. So much is going on the screen, half the time it's hard to follow. XV has a similar issue where combat almost felt like you were watching one of those old cartoon fights where everything disappears into a giant dust cloud as fists and lightning zap out of it. So nothing is really happening during combat, but you have to pay attention in case the enemies decide to gang up on the party leader. So combat gets a bit more tedious and boring for me because it's not engaging enough to hold my interest, but I'm forced to pay attention anyway. Random Encounters feel like school work to me, and it is draining.
Were there random encounters in FFXIII?

Can you give examples in the Final Fantasy series where you don't have to spend all your time paying attention to bars? I know in FFXIV you have to pay attention to the enemy for tells on what it's going to do next, but FFVII Scorpion "attack while the tail is up" meme aside, I honestly struggle to remember much about that kind of thing. Especially outside of boss battles.