I will say I don't care much about the Break mechanic in RPGs either, when it becomes something that is effectively a required thing. But when it comes to "oh, you just have to hold X to win" which people often say regarding FFXIII, it baffles me because I feel like that sums up the previous games even more than FFXIII.

Looking forward to the write-up, dude! You're definitely doing something I'd never do, replaying them all. I still need to finish FFIII (final dungeon reached) and still need to re-start FFIV because I've basically forgotten everything. But even if I finished them I don't think I'd ever bring myself to replay FFI-III. The first three games just don't grab me like the rest of the series do.

I feel like since Yoshi-P ran FFXIV, he'll have more variation in how fights play out. Hopefully, anyway. Because FFXIV fights can vary a lot.