I will keep banging on about this, but the berskerer ring accessory. When you do a dodge with it, it sends you into a nice little cinematic "ready set" postion and then launches you into a limit-break infused fire combo that's about 12 hits long. Chaining them together is sick!
RE: Boss sponginess, I will admit that one of my issues is not being liberal enough with abilities, I hate not having them ready to use when an enemy is staggered so I don't go off with them as much as I probably should. My gear is always as strong as I can get at that point and level is probably about par for the course. But even then I'd still argue that the pacing of the battles isn't great. They don't vary enough to justify the length it takes. I know they're vastly different games but compare it to FFXIV, that game has some long ass battles but they do a great job of including multiple stages with varied patterns and putting just enough of a sense of urgency in that you're never quite sure if the run will come off until it does. A lot of the FFXVI fights in my experience have been more like "ok seen all this before, this run is definitely going to work, please just end now thank you"
I still love the soundtrack, even just the generic field themes are pleasant to listen to! And I while also concur with being unamused with the Chocobo theme playing, I have to know...
...what sort of deviant does thisOriginally Posted by lonny bob
I refuse to ride any mount without a theme.
shout out to all the players who farmed 50 Thordan's Reigns with me until I got my dream mount mm mmm inject that Heroes Never Die into my veins