I feel this statement may be getting a little ahead of itself.
LR is weird. Kind of feel like I hit a roadblock with one of the main quests, but looking at a few tips elsewhere, it seems my issue is that I need to be playing this game a bit more like Soulsborne/Metroidvania style outing and I should be exploring everything before really trying to complete the main quests since it feels like the bosses are scaled for mid-game.
Also, if blocking is so damn important to the game's main combat system, I don't understand why it just wasn't given a dedicated button? It's also annoying how garments have slots pre-filled with no consistency. It's just annoying because I'm having to switch around skills on all my outfits to maintain a consistency to make switching less of a headache. Combat has really been the major downgrade from XIII-2.
The writing is also atrocious, and I have a bad feeling I am going to be saying this in almost every post. People think Kojima is bad at subtext, obviously haven' played this game. If I have to listen to Lightning give one more angry tirade about being an unfeeling toy of god, I'm going to scream. Even the NPC dialogue is awful because it feels like everyone is just saying variations of the same damn thing. I've never skipped through so much dialogue and cutscenes before in a game, and I will remind people, I play MGS. I'm used to wordy and repetitive dialogue that makes no sense.






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