Semi-productive night. Mostly just learning my way around a few elements and the maps.I'm trying to do this optional Mission for my city that involves finding a fort, but I keep either getting lost, or party wiped by carelessness. I did manage to complete a few quests and dabbled more into magic with my RDM. Managed to get him to Lv. 20 and then decided to level warrior up to the same point, afterwards, I'll be going back to MNK for a bit since I have too much good gear for the class. I will grateful when I reach Lv. 30 with some classes, because then I can ditch the silly beginner's hat and shirt that makes me look like a dorky tourist. But the buffs they provide are just too good to pass up and I'll likely bring them out again if I decide to dabble in BLM or THF.

My new pet peeve of the game is how Trusts will disappear anytime you enter a new area. Almost got wiped because I forgot this fact and picked a fight I shouldn't have. I managed to acquire another Trust that is a Mithra that I believe is a WHM but I am not sure. She might be a RDM with a weird spell selection. I also learned that two of my Trusts are weird support units that offer a bonus for being in the party, but at the cost of them sort of wasting a slot as a combat unit. Kupfrend is adorable with his little crown and I love me a moogle that seems to offer an XP bonus, but my god man. I may have to bench him for awhile so I can get my death squad going.

So the plan for my next session is to finish the story Mission and see if I can finish any quests that I'll find in the area. Then I will make a serious effort to unlock sub-classes and see how I can really open this game up. I will also try to unlock PLD and potentially DRG if I can before heading to a new nation. I would also like to unlock a Chocobo because teleportation is expensive and weird in this game.