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39. FFV saw the first appearance of two infamous rare monsters within the FF series:
- The Movers are a set of three small round ball creatures that work as a team and can use the Magus Sister's infamous Delta Attack to turn the party into stone. They were hard to kill but worth the effort for the obscene APB rewards they give and VII fans will know as since they are they best creatures to farm to raise materia as well.
- The Magic Pot is probably the most recognizable for fans as their gim,mick of being completely immune to all damage and demanding elixirs to placate them is well known. They are also loved for giving out great rewards when defeated.
40. FFV also introduced us to two of the most infamous recurring superbosses in the series, namely Omega and Shinryu. The two interesting facts I will give about both of them is that Omega should never be confused with Omega Weapon, they are actually considered different entities and Omega traditionally is pure machine and usually has a form similar to his FFV incarnation. Shinryu on the other hand has not always appeared in later installments as a superboss. In FFIX, the "Nova Dragon" Kuja rides is actually meant to be Shinryu, I am not sure why it was translated. Likewise, he has appeared as a story boss in Type-0 and a summon in both Dissidia and Dimensions II.
41. Famed Mimic Gogo's bestiary reveals that he is both weak and immune to Water. Which makes it even more amusing you face him underwater.
42. Goblin Punch is an absurd joke skill in FFV and arguably one of the Blue Mage's dirtiest tricks. It does non-elemental magic damage that ignores Row, and if the caster is the same level as the opponent, it deals 8x damage. Making it even more broken is that the formula for determining damage is dictated also by the user's weapon, though it will ignore any special properties from the weapon like elemental effects or special skills. This second set of rules can be exploited in some versions as this makes Goblin Punch one of the few skills that lets a player bypass Excalippor's silly 1hp damage rule and allow the player to use it's absurd attack power properly. There was also a glitch in the first version where Power Drinks only affected Goblin Punch and no other stat or ability.
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