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33. Despite what FFVI fans from the SNES days may tell you, Lone Wolf the Pickpocket and Famed Mimic Gogo debuted in FFV. Though in the case of Gogo, the design is completely different.
34. Many fans today likely played the classic series through ports and re-releases would be shocked to know that the ATB bar actually debuted in FFV. While ATB debuted in FFIV, the ATB Bar was created as part of fan feedback from FFIV.
35. Likewise, casting times for spells and abilities were also removed in FFV due to fan feedback and would remain that way until X-2. ATB creator Hiroyuki Ito really likes this mechanic though, because he kept it in for Final Fantasy Tactics and FFXII.
36. If you look at the official sprite art for the classes. One of the most amusing things to notice is how often Krile being the youngest is portrayed. Most will remember how her Berserker class looks like she's wearing a onsie, but it goes farther than that. It's not as noticeable with the in-game sprites, but the official art shows that many of her outfits are actually a bit too big for her. Most outfits with capes have them dragging behind her. Her Red Mage outfit especially looks like she's wearing Galuf's uniform instead as the cape and pauldrons are so large, you can't see her arms.
37. Obviously, since he dies before the party can obtain it, Galuf is the only party member that doesn't get an outfit for the Mime class.
38. Many of the Job Class outfits are callbacks to the earlier FFs. Notable ones are Bartz's Dragoon outfit designed to evoke Kain Highwind from IV. Krile's White Mage outfit is based off the Devout Class from FFIII. All of the Black Mage Outfits are a mishmash of the classic Black Mage and Magus class from FFIII. Bartz and Galuf's White Mage outfits are based off the White Wizard design from FFI. In fact, a vast majority of Bartz's versions of an outfit are usually based on the original class sprite from their respective game.
Last edited by Wolf Kanno; 02-10-2025 at 03:40 AM.
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