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And done... sort of.
Obviously I still have Yiazmat to deal with, but I also didn't really bother with Shadowseer either because I did not feel like going through Subterra after finishing the Ixion Mark Hunt. Oddly, Ixion gave me more problems than Pyrelaster who usually ends up being more of a challenge for me in previous playthroughs, but my team managed to wipe it out fairly quickly despite his level doubling boost he gets at critical that allows him to one-shot everybody. Ixion also gets this boost and suddenly her Thundaga spell destroyed my team, except for Basch, because he was wearing a Rubber Suit. I then learned that Ixion's melee attacks are also Thunder element, so she couldn't do anything to stop Basch solo the fight. Besides that, I also managed to take down two Magic Pot's without getting destroyed and forgot how much I like their Ivalice design. Their lore was also pretty funny, but the Sage Lore was really fascinating because it gave more depth to the Light of Kiltia religious sect, but to my surprise, I didn't realize it also would reference FFTactics directly by name dropping St. Ajora who according to the timeline, is physically active at this time frame.
After that, I decided I had done enough for this playthrough and decided to just end. I got one more sad fight against Gabranth and then proceeded to squash Vayne like a bug. But honestly, I like the Vayne fight, I love the fact his final form has him turning into a Mecha Bahamut with a Terraflare move that would make any Bahamut summon proud. I love the fact I get Larsa and even Gabranth as Guest characters for the fight and Struggle for Freedom is such a badass final boss theme. Honestly, a lot of the boss themes in this game are great with special mention going to the Espers as well. I also love the part after you win wherethe party looks all relieved and happy and are staring off into the blue skuy, before an airship fly byes and exp[lodes, reminding the party and the player they are still in an active war zone. I have a sneaking feeling that was Kawazu's doing.
Compared to all the FFs I've played up until this point for the marathon, XII has the best one, bittersweet, informative, still some fun mysteries to be had but I appreciate that we got a "where are they now?" segment and Penelo doing to monologue takes me back to Krile doing it in FFV.
I'm going to do a minor break down of the classes I used to update what they are like endgame and with Esper options, before I do my final thoughts.
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