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Thread: The CROWN and the Castle of Ordeals

  1. #1

    Default The CROWN and the Castle of Ordeals

    The CROWN, the one that Astos demands from you and that the wizards in the Marsh Cave were guarding, is neccessary to enter the Castle of Ordeals. I have wondered about this for some time, on two points: First of all, since you need the TNT to break to canal to even get to the Castle of Ordeals (You need to get the canoe at least, then need to get to the place itself), why is it necessary to have this as a qualifier? You should have it no matter what by this point in the game, and I think it'd be impossible not to. Assuming this, then the reason it was put in must be something regarding the storyline. The FFI world and story has always amazed me with its intricacy disguised by simplicity, at least in my opinion, and I was wondering if anyone has done any speculation on this matter. Could the crown originally be from the Northern Civilization, and Astos needs it to somehow use the power of that civilization? Could Astos desire it so that he could enter the Castle of Ordeals for some purpose (I doubt if he did get the Rat's Tail that Bahamut would even think of bestowing new powers on a dark elf, but maybe...) , or maybe the Dark Elves were involved in the construction of the Castle of Ordeals? I don't reallly have a definite question, just looking for any speculation.

  2. #2

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    I never realy thought much about the Castle/Crown. I just figured that it was some kind of anti-cheating thing, so that if you somehow managed to skip the marsh cave, then you wouldn't be able to do the Castle of Ordeals - but by the time you could survive the Castle, the Cave would be a piece of cake.
    Your ideas are much more interesting, so I may have to adopt some of them.
    I disable signatures. Killjoy.

  3. #3

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    ***Some Spoilers Below***
    I just got the FFHackster program that I saw in another post, and am familiarizing myself with it. An interesting idea I have is to create a hack of FFI which would actually be a prequel of sorts. FFI focuses on the southern civilization in its period of chaotic upheaval, with the Earth and Fire fiends wreaking havoc. The Northern civilization has already been destroyed, and its warriors have already been sent against Chaos and failed. These were the Sky Warriors, that became bats that now hang out in the Temple of Fiends, presumably where they were transformed. Though FFI goes into the story of the northern civilization, a once proud culture destroyed by Tiamat and Kraken, it leaves many open-ended issues. This Crown/Castle is one of them: a possible link between the Northern and Southern civilizations? It may be a lot of work, but it seems like it would be possible to make a prequel using the same engine, just hacking the rom, in an attempt to flesh out this potentially intricate storyline. Perhaps it could trace the path of the sky warriors instead of the light warriors. There are many such possibilities, and I think that there are many avenues that have yet to be explored regarding FFI world and history. Does it sound like a good idea at all to anyone?

  4. #4
    ORANGE Dr Unne's Avatar
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    No idea about the Crown thing. I think FF1 wasn't really thought all the way through before they started selling it. A lot of NES games were like that. There were a lot of NES games that were so poorly coded that it was impossible to beat them. I'm very happy that FF1 is even as good as it is, despite the non-working elemental weapons, spells that do nothing, buggy world map, invisible castle-dwellers, semi-corny translations, an ending that makes no sense to any sane human being, an arguably unbalanced battle system, etc. The good thing is that it's just a game, and a fantasy game at that, so imaginative people like ourselves and find some patterns in things. All those little quirks are part of what makes FF1 so darn fun, and interesting to think about.

    I don't care much for mods, but that sounds like a good idea I guess.

  5. #5
    Battling Seizure Robot Daventhalas's Avatar
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    Noooo! The ending made sense to me... I'm not sane... @_@


    But then again, I'm always up for a good paradox. Damn FF made me addicted to them.


    But yeah, I had breifly considered the crown thing many years ago, came up with nothing, and forgot about it. It could be just poor coding, but it's cool to think it was on purpose to make us strive to know more about FF.


    And am I the only one who calls it just FF? I hate putting a 1 in there... it's degrading I say!

  6. #6

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    It made sense to me as well, in a paradoxical sort of way. The fact that you were able to stop the time loop shows that you truly were the Light Warriors, because to break a time looop that should make Chaos infinitely powerful, and to stop something that should be unstoppable would require more than just strength and power. In any case, I used to, back in the day, call it FF as well. I doubt it comes as much of a surprise, though, that when I say "FF" or "Final Fantasy", immediately people think I am talking about 7, 8, 9, or 10 (usually 10 nowadays). Then when I tell them I am speaking of the original, and that I have not even played 10 (I have no PS2, unfortunately), they say that I am not truly a Final Fantasy Fan. I ask them if they've ever played the original, and they seem to think I am talking about 7... and they have never played the original. Ever since such things have happened, I've always clarified by saying FFI, even though it is degrading... having to add a tag to the game that started the series, which I view as the best roleplaying game ever made. In any case, it may have been an error, the crown/ordeals thing, but it's far more fun to speculate that it has some significance in the story to me.

  7. #7

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    It could be possible that Astos was unable to enter his castle (Castle of Ordeals) without it. That is of course saying he was actually powerful enough to defeat the dragons. Perhaps the wizards weren't even evil but actually trying to keep Astos from getting inside. (Although honestly what's the point of going inside unless he plans to plan a siege of Cardia there or something.)

    As for the FF1 thing I've noticed that the kids of today are looking forward to bigger and more technological games. Even my nephew who was born only a year after me (Don't ask; long story.) doesn't seem to know of the joy the NES brought me with games like Contra and Zelda. Fortunately for me I've reclaimed some of my youth thanks to emulators but some go on claiming that FF7 and FF8 are the best Final Fantasies ever (Although FF7 rules. ) without even having played FF1 or even FF4. It's sort of sad that most people think of Vivi if you say "Black Mage" instead of a little kick ass dude on the NES with Fire 3. Anyway, enough of my rambling about today's youth being disrespectful.

    Heroes come in all shapes and sizes.

  8. #8
    chadmonkey
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    As has been mantioned before, maybe poor programming and story planning is to blame for the crown paradox. I always thought that maybe the monster penninsula Northeast of Pravoka was actually a land bridge in the early development of the game and that the characters were supposed to trek up there at one point and perhaps there would be access to an airship or something of the sort that would allow you to travel over to the castle of ordeals(if it wasn't up by Lefein in the beginning). Thus by enforcing the party to have the crown kept players from cheating and going to the Castle of Ordeals ahead of time. Then maybe the developers decided to change the story around and remove the land bridge, but forgot to fix those top two rows, creating a great leveling spot for us today and making us wonder about the crown. Anyway, it's just a thought.

  9. #9
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
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    I seriously doubt things were that well thought out. Certain aspects of the game just SCREAM "thrown together at the last minute", specifically the non-working magic spells and elemental weapons with no elemental biasing, or the regenerating monsters that don't regenerate, or the "plot", heck, even the circle of sages seems hastily added. Notice how Kary continues to threaten the world even after she's dead? They probably meant to give you the crown in some sub quest that they didn't have time to code, or maybe they made it but they thought it was too hard to figure out how to get it. Maybe it was supposed to be the prize for winning the mini-game. Or who knows, while we're on this subject, is there any point to having the Lute? Or have I just not played the game in too long and forgot something obvious?

  10. #10

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    The Lute opens something... special...

    Heroes come in all shapes and sizes.

  11. #11
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
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    Right, but you need to wait for something *ahem* special to happen before you can do that? I don't remember being able to use it right after getting the lute....

  12. #12
    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
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    The Lute's one of those things that seems to be useless when you first get it but turns out to be absolutely vital by the end of the game. You love it.

  13. #13

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    It doesn't change anything by getting it since it's free and it lets you watch your main character jam on it (on the WSC anyway) so I'm happy.

    Heroes come in all shapes and sizes.

  14. #14
    Omega Weapon Killer
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    Default the Lute...

    At first, it seems the Lute's main purpose is to keep you from wasting items (heal potions for instance), but it's real purpose is...

    *****SPOILER*******





    to break the Time Gate in the Temple of Fiends Revisited.




    *******END SPOILERS*******
    "I'll be waiting... for you... so...
    If you come here...
    You'll find me.
    I promise."

  15. #15
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
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    wasting items? huh? okay, I know it opens that that, but can you enter the temple of fiends in the past by the time you get the lute?

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