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Thread: What would have made FF8 a much better game?

  1. #46
    cross-eyed dreamer soulICE's Avatar
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    *applauds*
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  2. #47

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    Great speach :P

    I think the storyline should not be this complex (First Edea is the bad guy...uh girl. And then suddenly it's Ultimicea. Queit confusing.

    Second point. The drawing system. What a peace of crap was that. Really it doesn't make any sense. Make like someone said before, a system, like you get a GF and it's learning you magic. A bit like in FF6.

  3. #48
    Scatter, Senbonzakura... DocFrance's Avatar
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    Default Re: Christ, it's an essay. Sorry.

    Originally posted by Ghost
    Oh and the plot promised to have a political undertone in the outset of the game what with the whole SeeD thing, but that just kinda fell by the wayside when Edea showed up (Edea recieved ZERO development). The game would have been much more enjoyable for me if you had kept receiving SeeD missions (and maybe even, I don't know, completing some of them?) like assasinating political VIPs, or guarding shipments of valuable materials, or protecting political VIPs from assasination, the list could go on...
    That would be pretty cool. Sort of like how FFT-A does it - some missions are just for getting money, experience, and items, but a few advance the plot. I might actually like the game if it had implemented something like that.
    ARGUMENT FROM GUITAR MASTERY
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  4. #49

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    I actually like the game. the only thing i didnt like was the junctioning and drawing thing (As everyone else has mentioned)

    I also don't like how the characters aren't really developed, but there is a bright way to look at it. It's not really the BEST thing they coulda done, but without a whole bunch of character development, it leaves it open for the player to decide what theyre like, and kind of form their own game so to speak. you can imagine what the characters are like to yourself. it kinda makes it a different game every time you play it if you think about it. but yea, thats just a good way to look at it...they really coulda developed them more.

  5. #50
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
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    My big gripe with the game is the whole love story between Squall and Rinoa. (SPOILER)Boy meets girl, girl thinks boy is cute, boy ignores girl, boy says whatever a lot, girl turns out to be evil, boy falls in love........ WHAT? I mean, I know what they were trying to do, but it just didn't work out. Plus the weird unemotional and vague style of language that Square loves to use doesn't help any. I mean, the whole time that Squall is talking to himself and trying to sift through his emotions he doesn't really say anything compelling or terribly relatable. In the end I cared more about saving the world than I did about Squall's little fling with whatserface.

  6. #51

    Default PLEASE CONSIDER READING THIS

    I think that when you change your main character, the entire ending sequence changes. Wouldn't it be cool if at the end Irvine and Selphie fell in love or something. I admit Squall is a really cool character, but wouldn't this make playing through the game over and over again even more fun?
    Final Fantasy 8 and Final Fantasy 7...Masterpieces

  7. #52

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    I know what...

    ...It cant be a better game since its the best already...

    ...maybe a bit more difficulty though

  8. #53

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    I'd say they could've used some more subtley.
    I'm for the whole idea of a person changing for the better and developing, but they just bludgeon you in the face with it.
    "I sure have changed" - Squall
    Jeez

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