What do you mean? That each character have a color that their armor automatically turns to? ex: whenever you put armor on Bob, Bob's armor turns blue and whenever you put armor on Joe it turns red? I think that certain full armor sets should have predetermined colors like white for Holy and black for Dark. ( Sorry for not mentioning this previously ) So if you put armor on a character and it turns into the color for that character, then how do you easily tell what type of armor the character has on, especially if a character's armor display color is NOT one of the colors of an armor ( i.e. a char. color may be pink but there would be no pink armor ).<h5>Originally posted by Gau</h5>Maybe each character has a different color? :P
I think to easily show who the characters were you would omit any type of face obscuring headwear.
Actually I thought of a better idea. Each character could have a symbol like a coat of arms that was on their armor so you could see who was who.
Anyway, back to armor design. If characters had inherent colors/elements (a la Chrono Cross) then a certain color armor could power up that color character better than the others, I suppose though that would make it their "Ultimate Armor". All the more reason to put armor parts or entire sets in sub quests. However, you could have lower power type/element sets earlier in the game.