The Celestial Weapons for each character.
If Tidus, Kimahri, Wakka and Rikku lose HP, their effectiveness of there weapons will decrease. Strength, Magic, Attack- Power. If a character has only 1Hp, there attack in Attack-Power and magic will decrease greatly. It might equal to one of the normal physical attacks done by, Anima's Oblivion against an enemy with a Defence of 255.
Each weapon of all the Celestial Weapons supposively, have got a built in armour penetration ability. (Piercing).
This built in ability saves one whole slot on a weapon with four slots.
Yuna and Lulu's Celestal Weapons become less effective when they lose MP, and of course if they have 1MP left, there Attack-Power of both Strength and Magic, is greatly decreased also.
But with Auron, the more HP he losses the higher his Attack-Power increases standardly. Once again, if Auron's HP is on 1. His Attack-Power of his normal attacks, double's in Attack-Power.
Thats why with Lulu and Yuna. It is good to give them more MP over 999. (BreakMPLimit).
With Tidus, Kimahri, Wakka and Rikku. It is good to give them Lots of HP, over 9,999, (BreakHPLimit).
(Double AP and Triple AP is the only annoying abilities on the Celestrial Weapons, because it doesn't allow you to fight at your fullest). These abilities should be put on a separate weapons for upgrading.



					
				

					
					
					
						
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