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Thread: The One, Two, Three Materia Challenge

  1. #16

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    Master Magic = Master Summon = MP Absorb

    You can cast all the magics, all the summons, and you never run out of MP.

  2. #17

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    Double-Cut
    Master Magic
    Counter Attack

  3. #18

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    Perhaps a better question is, if you could have THREE players, each with the 3-linked slots, what would you put in each?

    I'm guessing a strong attacker, a strong magician (possibly to include white magic) and... a back-up plan - somebody with the Final-attack + Phoenix combination, though I'm not sure what to put with it...

  4. #19
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    Originally posted by Zild
    ...somebody with the Final-attack + Phoenix combination, though I'm not sure what to put with it...
    Why not a Knights of the Round just to add that extra punch when you come back?
    Figaro Castle

  5. #20

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    Hehe... I wonder if that would have worked, casting two summons with a Final Attack.

    The only problem with that idea is that some of the Weapons (easily the hardest battles) counterattack Knights of the Round with very strong attacks... But apart from that it sounds good

    Having said that, for Emerald Weapon, perhaps sling an underwater materia in there if you want to take your time...

    Zild

  6. #21
    Aeris vs Rinoa's Avatar
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    Without Underwater Materia He's a very hard Weapon to beat



  7. #22

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    I managed it in just under seven minutes

  8. #23

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    beat him in 5:57 here
    Quote Originally Posted by Leeza
    This thread did not require Phoenix Down. Do not revive dead threads.

  9. #24
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    Originally posted by Zild
    The only problem with that idea is that some of the Weapons (easily the hardest battles) counterattack Knights of the Round with very strong attacks... But apart from that it sounds good
    You might be safe with a Knights of the Round counter-attack. I know that in most FF games, you can't counter-attack a counter-attack, so I don't know if the weapons would be able to counter-attack your counter-attack.
    Figaro Castle

  10. #25

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    for the normal battles:
    pre-emptive=slash(powered up to flash)=added cut.

    Anything you dont instantly kill before the battle even begins, you will attack and if your strength is high, youll probably kill.This in turn would cause you to barely ever even have to do anything in a battle.


    for hard battles:
    final attack=KOTR=phoenix.

    Simple.
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