Did you get Bahamut and Leviathon and the more advanced summons in IV, Playa? They were good all the way to the end, especially in the last battle. Bahamut kicked serious tail.
Did you get Bahamut and Leviathon and the more advanced summons in IV, Playa? They were good all the way to the end, especially in the last battle. Bahamut kicked serious tail.
Well, as hard a time I have saying that any of them have anything better than FF7, I'd have to say FFX had the best. It was just great how they did that. I almost never used any of them in 9. FF8's was ok, but it made things way too easy, distroying challenge in most fights....I remember being at my friends house watching him play and he'd win a boss battle just summoning the entire time. No MP to consume, no number of times u can cast, no anything....just summon away >_>. FF7's was cool cause they were useful, and I feel anyone that dares to say that FF7 has the worst is just plain ignorant ^_^, but I won't comment any further on that. I'm still in the process of beating 4 (I can't beat Levithan or those damn doors >_<). Ummm any that I'm leaving out? oh yes 6,........well, that was probably the worst. yeah, I mean.....one time? And even then they weren't worth much. I mean, not once in the final battles did I ever use a summon.
So yeah, my choice is FF6.
I like Kung-Fu.
I like FFX's system best. For the most part, the aeons weren't overly powerful (until you got the optional ones, of course.), and you could control them. The monsters at the monster arena can make quick work of them, that's for sure. But, the aeons are good enough to help you out in a pinch or for trying to get some Overkills.
FFVI's got to be irritating. One summon per battle, and they weren't exactly the most useful things. Yeah, they taught you stuff, but...eh.
OOC: FFVIII indeed doesn't require mass amounts of drawing, nor does it require summoning. I can get through the game just fine with no more than a total of two hours collecting magic and never summoning a GF into battle; shoot, if I wanted, I could probably get through the game with nothing more than physical attacks and good junctions.
Kuja Highwind/Blackmage: Some guy that used to be active back around 2001... He almost made his way through Proto's Custom Title Tournament way back in the day...but almost only counts in horseshoes and grenades. Oh well.
We arent saying that's why VIII's system sucked. I very rarely used summons and didnt spend all my day drawing magic, either. What I am saying is the same thing as DevilMayKickAss. The summons are too over powered, and for those that rely on the constant and unrestrained casting of summons are going to end up getting their butts handed to them by Ulti, seeing as she just kills them right off. I think there should be at least a limit to how many times you can summon a GF into battle.Originally posted by Kuja Highwind
OOC: FFVIII indeed doesn't require mass amounts of drawing, nor does it require summoning. I can get through the game just fine with no more than a total of two hours collecting magic and never summoning a GF into battle; shoot, if I wanted, I could probably get through the game with nothing more than physical attacks and good junctions.
I believe Kuja was answering in response to my posts, not as a general comment on GF haters.
There was a limit on how many times you summon, patience. If you want to wait through the animations over and over, you can, if you don't know how to play this helps. More experienced players don't need to rely on them, and hence can enjoy a faster, less repetitive game.
I say what I think. If you disagree, then that is up to you.
Yes 4 was the first FF I beat even though I played 8 first. I let somebody my FF Chronicles and then he moved. I think I'll now go into a deep depression.Originally posted by TheAbominatrix
Did you get Bahamut and Leviathon and the more advanced summons in IV, Playa? They were good all the way to the end, especially in the last battle. Bahamut kicked serious tail.
Almost forgot Leviathon was weak in the final battle.
Oh man that sucks. That happened to my original SNES copies of FFIII (VI), II (IV), Chrono Trigger, and Lufia. And my ex borrowing Anthologies and me never getting it back. And not to mention a bunch of other games my cousin borrowed and sold. And I cant find my copy of Wild ARMs 2! Feh.
And yeah, Leviathon was pretty weak in the final battle But Asura and Bahamut were kickin some butt! Weee.
Best: FFVIII
I liked how they did other things then battle. For those of you who said it was cheap that you could just re-use them, summons weren't very usefull in FFVIII and I liked that. Well they weren't very usefull to cast. As juctioning and stuff worked together with the summons, and in my opinion, junction is the best system of gaining stats, FFVIII earned my best one.
Worst: FFX
This abomination of a summoning system allowed you to summon an Aeon to take a hit for you. All fine and dandy. But not only could they take a hit for you. They could also get in several attacks before taking that hit, and then once they die, it's your turn again. In my opinion this was the worst because it allowed you to fight basically through your Aeons alone. I know that's kind of the story of the game but it's also kind of stupid how you can just have one really powerfull aeon who has high speed and they can come out, take an attack (or more then 1 attack,) and then prevent you from taking any damage. The only saving grace of this system was that many bosses had the ability to instantly dispatch Aeons, but it still gave you an extra turn where the boss didn't attack.
At what point was this about Stats/equipment system.....I thought we were talking about the SUMMONING system, which is what happens when you use the summon command in battle and your summon creature (ie, Shiva) comes out and does their job. So what does this have to do with the worth of the summoning system? As for the "not useful statement" well.......I've wittnessed the horrid unrestraind summoningt tactics in action, and they win the battles qicker than anything else for people who do it......hmm, must of been a different game than I played.I liked how they did other things then battle. For those of you who said it was cheap that you could just re-use them, summons weren't very usefull in FFVIII and I liked that. Well they weren't very usefull to cast. As juctioning and stuff worked together with the summons, and in my opinion, junction is the best system of gaining stats, FFVIII earned my best one.
Gee that must of been a completely different version of FFX that I played....or that statement is just pure senselessness........I am not sure, all I know is I didn't play a game like that.This abomination of a summoning system allowed you to summon an Aeon to take a hit for you. All fine and dandy. But not only could they take a hit for you. They could also get in several attacks before taking that hit, and then once they die, it's your turn again. In my opinion this was the worst because it allowed you to fight basically through your Aeons alone. I know that's kind of the story of the game but it's also kind of stupid how you can just have one really powerfull aeon who has high speed and they can come out, take an attack (or more then 1 attack,) and then prevent you from taking any damage. The only saving grace of this system was that many bosses had the ability to instantly dispatch Aeons, but it still gave you an extra turn where the boss didn't attack.![]()
I like Kung-Fu.
The best one was 10 because I loved the fact you could atually use them like charicters. I never used them to take hits but to kick ass.
8's was pretty good as well. That one comes in second. 4, 5 and 9 where okay. 6 and 7 were the worst because you could only summon them once. Although I like the way 6 and 8 used them for other things besides summoning.
Lets Biltz
devilmaykickass stats and etc. came up shortly before you posted, it's a very large part of VIII's GF system. Obviously summoning would win the battle quicker than anything else for people who are only relying on summons, they aren't using anything else!
I don't know which version of X you played as lj's statement was VERY accurate in describing the system I played.
Actually lj made me notice how many people criticise VIII for allowing endless summoning, and yet X is praised despite having the exact same 'flaw', and they actually PROTECT your entire party at the same time.
I say what I think. If you disagree, then that is up to you.
FFIV: Nice touch to make GF characters living in their own city. Good damage in battle.
FFV: Nothing to write home about, I relied more on Redx2 and Blue magic.
FFVI: Useful in some boss fights or for stat bonuses, but by the end of the game, there are both spells and weapons that do more damage. Some like Phantom, Golem and Fenrir had nifty defensive abilities. Again, I like the idea of making them characters that live in their own village.
FFVII: Fairly handy for boss fights. Later ones like KOR are serious overkill. Makes the bosses that come later too easy.
FFVIII: Gorgeous animations! More useful than magic throughout most of the game. Junctioning is a nice variation. The only problem is the animations can be time consuming.
FFIX: Funny as it sounds, I like it better when the GFs attack with just their weapons for less damage. The full power attack is too time consuming for me.
FFT: Summoning has some nice animations, but a full roster of regular magic and a Calculate skill is more useful and flexible.
I haven't played FFX, but I approve of making the GFs more interactive not less.
They haven't created a summon system that I'm perfectly happy with, because I want a FF game where the GFs *are* the main characters. If chocobos can get their own game then GFs should too!![]()
Ummm yes, I know all about the "stats" coming up, but my point is, that is not the topic of the thread.........it is "whats the best/worst SUMMONING system" not "Whats the best/worst summoning/stat/ability/level up system". But I guess it is and I just don't comprehend text properly....ohh well. But summoning systems have nothing to do with learning abilities, gaining stats, and the like....its what the SUMMONS do, and if you've ever played an FF game, and been in a battle, you would of noticed a command that reads "summon". With this command you can summon various creatures of sorts to come help you in some way durning battle. But, evidently I am playing different games with the same titles.devilmaykickass stats and etc. came up shortly before you posted, it's a very large part of VIII's GF system. Obviously summoning would win the battle quicker than anything else for people who are only relying on summons, they aren't using anything else!
Once again, this was supposed to be about the summoning system, not the actual "summons" themselves in any other way (or atleast thats what I gathered). And once again, I am playing different versions of these games with the same titles.....the FF7 that I played, and still play, and have played through 50+ times, and have done just about everything on, that isn't the case. I can summon my Choco/mog, Ifrit, Shiva, Kjata, Hades, KotR, Ramuh, and all the others much more than just once...there is a limited amount, which rises as you level each summons' materia up, that number rises, until the materia has been mastered, then the only limit on how many times you can summon them is your MP (which was very cool.....you had to earn the amount of times you could call them unlike others *COUGH*FF8*COUGH*), and then your MP still restrained you from cheeseing the game off.8's was pretty good as well. That one comes in second. 4, 5 and 9 where okay. 6 and 7 were the worst because you could only summon them once. Although I like the way 6 and 8 used them for other things besides summoning.
But thats just the game that I call FF7. Apparently its not what everyone else calls FF7...heh.![]()
I like Kung-Fu.
It is interesting that despite being totally wrong when you made that joke about FFX, and me correcting you, that you were bold enough to make the same joke about VII's. Admittedly in that case you were correct.
In VIII the stats are linked to the GF, and lay a heavy basis on which characters were equipped with which GF. Given there are only very slight differences in the actual summon command with the exception of X it seems logical to delve further. This has been done with other FF's than VIII.
On that note I'll repeat that if you criticise VIII for repeat summons (which I've already justified) then at least mention X which does the same thing, but makes the whole thing much, much easier. I also believe that in X summon sequences can be sped up, and I know that you don't lose SeeD levels, leaving it with no disadvantages at all in comparison to VIII.
I say what I think. If you disagree, then that is up to you.