The guy DOES have a point or 3.

My main problem with Blitzball is that it is an RPG, not a sports game. I've said it before on numerous occasions, but if you're going to have a mini-game inside an RPG, why do you then go and make than an RPG too? I mean, the whole idea of a mini game is to give the player a break from the main game, yet here we have a sort of turn based game.

Also on the same note that ed touched on, why the hell does the player with the ball stop just as he is going to do something like pass or shoot, and then allow hordes of players to come out of nowhere and surround him? And why don't his team mates do something to help him like grab the opponents or something(everything appears to be legal in Blitzball)