(SPOILERS FOR MANY FF GAMES)The same can be said about FF1's Chaos, FF3's Dark Cloud, FF4's Zeromus and FFX's Yu Yevon.Originally posted by SpikingZero
Though to be honest, FFVIII and FFIX have this one problem in common: (SPOILER)the final bosses of both games just suddenly appeared out of the blue.
And what's this about FF9 being too easy? When it was released, everyone claimed it was too hard. And it is harder than FF7 and FF8. In FF7, you can equip lots of materia and all your guys become juggernauts who can do everything, and there's nothing hard about the game, really. Don't even get me started with FF8. You can make yourself totally invincible with the junction system, and if you're too lazy to do that, just use auto-junctioning. Even that will make you invincible. Meanwhile, FF9 has its hard parts. At the end of Disc 1 and the beginning of Disc 2, you'll have to fight carefully because you have no healers. When you're en-route to (SPOILER)Oeilvert, you'll face extremely hard enemies, and the enemies in (SPOILER)Kuja's Desert Palace are hard as well. And for the bosses, (SPOILER)Necron and Ozma can be extremely hard because Grand Cross + Neutron Ring combo might really annihilate your party, same for Curse + Meteor combo.