That's weird, I live in the UK, and still think that FFVIII is a better game than IX. Must be something in the water..But here in the U.K. we like things different and unusually. You are the weakest link goodbye!
Ok, you want me to be different, to find new subjects to discuss? Oh, if i'm using the same arguements, thats because I have the same OPINION as i did before. So lets see.....I've discussed.....as you continue to bring up and re-use the exact same arguments over and over in a pointless and never-endin routine. So screw this thread, I'm NOT coming back.
ITS TOO EASY
CHARACTERS
MAGIC SYSTEM
MINI GAMES
GARNET 4 ZIDANE?
STYLE
KUJA
BATTLE SYSTEM
TRANCE
ZIDANE VS SQUALL VS CLOUD VS TIDUS
MUSIC
INDIVIDUAL CHARACTERS
CHOCOBO HOT & COLD
CARD GAME
TERRA
ZIDANE'S STRENGTH
GRAPHICS
SUMMONS
CARTOONY
IFRIT
STORY
ZIDANE KIDAPPING
ZIDANE VS STEINER
OZMA VS WEAPONS
QUINA
AMARANT
GARNET
VIVI
WEAPONS
(AND MORE, BUT IM BORED)
Now thats a lot, and people have expressed their opinion on ALL of them. So maybe, thats why they all seem the same, they all blend into one. So chill out, maybe you should just understand, I hate Quina with a passion. But here I go, I'll try to raise some new points, IF THAT MAKES YOU FEEL BETTER ok?
MAGIC
Right, I di not like the Magic on this game. Splitting it to different characters meant that you HAD have some people on your battle team, which made no sense. I know that they've split everthing into White, Black,Blue since the beginnig, but the problem is, is that they've restricted you to playing with certain characters. Surely, giving you individul characters is so you can build your own battle stratagy, but the game doesn't wan you do that. it want you to have ZIDANE, a curer, a fighter and VIVI. Pretty restrictive.
On the magic itself, it looks unappealing, but that's because of the different style. SO I CANT COMPLAIN ABOUT IT (People cheer in background)
PLACES
About the actual places themselves, what did you lik about them. Some places, felt fantastic to run around in, wheras some,were boring, restrictive and not places. I no that sometimes, it's meant to feel restictive, but when I'm exploring certain places, I shouldn't feel restricted by the game.
On the plus side, Burmecia, Alexandria and Lindblum feel fantasic, almost epic, in size, and you do feel your'e there.
Wheras Mandarin Sari, Treno don't feel big. I know Mardairin Sari is in ruins, but imagine if you could explore the wreckage, getting even more hints to the story later, like you could find Garnet's wrecked house or find wreckage from dead geonomes that fourght there, or bits of the Invincible. Basically, make it feel more lke a wrecked sity of the summoners, rather then just a wreck.
And I know that TERRA was a wreck, but you could have flown around it in the Hilda Garde 3 (If they didn't jump in, and instead flew in of corse) It would have been interesting, seeing the tombs of the real Terrans. Surely, there must have been places other than Branbal and Padimonium to visit. It would have built up to where Zidane finds out the truth, with all the stange things he remembers in this world.
WORLD MAP
Didn't look better the FFVIII's world map really IMO.
And blocking places off (Near the end)meant the game channeled you into facing Kuja. FFVII didn't but then again FFVIII did. And I hated it then as well.
FFVIII VS FFIX
Basically FFVIII is a revolution in FF. Different in SO many places. You either despise it for trying something new or you love it for daring to be different. However, I must point out, FF6 was a slight revolution in FFs when it came out, and that been called the best Square game by FF Online.
FFIX is a step-back, a homage to previous FFs, it is similar to most FFs. You could love it for being a send-off to your'e fabvourite FFs in the past and a final look back before the revolution, or you could hate it for being a easy, look back to games, while not being a good FF in it's own right, and looking at it as simply a self-loving endulgence by the Square team, desperate to round things off with a tidy profit and a reminder that they did make medievil style FFs long ago.
I don't like FFIX and I love FFVIII.
"YOU CAN'T FOOL, THE CHILDREN OF THE REVOLUTION"
I think that line sums up FFIX vs FFVIII, don't you?
QUIRKY
I have no problem with quirky (Which FFIX was in places), in fact I welcome it at times. Most FFs have had something quirky in them, which makes me feel like I have a load of weight on my shoulders. That's uncomfortable, and I don't like that.
FFVII's Cloud had toDress like a women to sneak inro a Horny guy's mansion
FFVIII had a transexual in a bar in Dollet. NOW THATS FUNNY
FFIX had LOADS of quirky bits. And I must admit, slagging off the different weapons was a bit childish. I just don't like Quina.
SUPER FURRY ANIMALS
What did you lot think of the monsters, the normal weapon fodder you find while walking around. (Oh by thje way, I thought there was far too many RANDOM BATTLES)
UNEXPLAINED EVENTS
When was Alexander (The summon) explained before it actually happening? Did anyone actually know that there was a summon in the castle.
When was Necron explained?
When did Garnet and Eiko suddenly get earings to summon Alexander? Is this sugesting that Alexandria was connected to the village of the summoners some how?
Couldn't the game givin hint that Mog was a summon, like "Then the banished Summon was trapped in the body of a creature, until needed by the summoner once more" you could have read it in Madarin Sari or Alexandria but NOOOOOOOOO. That would be too hard. They'e was NO reason why he was a moogle in disguise.
And what the hell did Kuja mean when he said about Zorn & Thorn not being Twins?
(Thanks for the answer Vincent06. That makes sense, and also, is a really cool explanation)
And now, I bring up some previous points (WHY? Because I can)
KUJA VS SEPHIROTH
Right, if Sephiroth was indeed beingcontrolled by Jenova (Which I believe he was), and that made him a midless puppet, where he wouldn't actually be controlling himself, that would make him even more scary. Because, have you ever seen monsters in other games like Resident Evil or Silent Hill? Because they arn't human, arn't in control of their actions is scary, and rather frightening because there is NO WAY TO STOP IT other then killing it before it kills you. Sephiroth would have kept going and going until his purpose was over.
Ok? Now if Kuja was indeeda backstabbing Geonome., then that would make him have a human thoughts and control. He could be stopped, because he has doubt in the back of his mind. Only when he goes Trance does he go off the rails. But still he has doubt, its just clouded by rage, which is also a good explanation for his hair, for people going red is a sign of rage.
So thats why Sephiroth makes a better villian, because he doesn't feel, he doesn't feel the pain you deliver him. He's like a Tyrant in Resi Evil, you kepp shooting, but he just won't stop..damn it, stop you mutha.....ARGGHGHH.
But Kuja can be stopped, by himself. And thats less villain like. Although, he does make a good TRAGIC VILLIAN
WEAPONS
I don't like the strange weapons, but that's connected with the medievil style, which I did like, so it's a bit difficult to argue here.
I just liked the Guns & Swords. Oh, and gun blades. Squall didn't actually fire them like a normal gun, like point and shoot. he fired thenm when then blade entered the skin, and he THEN delivered the bullet. The bullet would be already in the skin, and would require less pulpulsion to gvet a hit. The system works rather like a tranquiliser bullet, where it uses the force of the shot to send the drug into the body, wheras in this circumstances, it's sending a bullet into the body, using the force of the sword slash.
BUT HEY! it's a Fantasy, and somethings, just don't need explanation.
CALM LIKE A BOMB
Too true, but hey, it could have been worse. he could have stayed and flammed us. I think he just didn't like people telling him that we didn't like FFIX, but hey wer'e only expressing our opinionNice of ShadyMilkman to come in and flame everyone before deciding not to return. Long as we know he's thinking of us





were boring, restrictive and not places. I no that sometimes, it's meant to feel restictive, but when I'm exploring certain places, I shouldn't feel restricted by the game.
