What are they called in 5 then? I thought it was espers in five as well...Originally posted by DocFrance
Umm... Espers are in FFVI...
What are they called in 5 then? I thought it was espers in five as well...Originally posted by DocFrance
Umm... Espers are in FFVI...
"THINK!? quit targetting my weakness!"
"you must always keep time under your jurisdiction. if you dont, it will never let you do what you want to do." -babybahamut
I personally never used blue magic. I never really cared for that "get monster ability" type of thing in any FF game. I used it a bit in FFVII, but I never went crazy over it.
I think they're just called Summoned... uh... Things.Originally posted by babybahamut
What are they called in 5 then? I thought it was espers in five as well...
ARGUMENT FROM GUITAR MASTERY
(1) Eric Clapton is God.
(2) Therefore, God exists.
Nope, its espers in 5 as well.
"THINK!? quit targetting my weakness!"
"you must always keep time under your jurisdiction. if you dont, it will never let you do what you want to do." -babybahamut
Yes, that's right, it's Espers. The original Japanese word is "Genjû" in ALL FFs as far as I know, anyway, so meh.
Signatures are for wimps?
Geomancer's earth attacks work, throwing weapons work, other things I'm sure.Originally Posted by Sephiroth1999AD
What does Void do? And why is Demi a Time Magic? (sorry for being off-topic)
Thanx, Tsunami, those stupid skull eater dudes ate my party's skulls to dust every time I faced them.... stupid squirrels.
[center]Stabbity Stabbity Kill Kill... I'm in my happy place...
Click below and I won't hurt you.
The only good Blue MAgic is White Wind, Big Guard and Level 5 Doom, so I agree with you.
The only magic you need is white magic, a good x-attack with duel ragnoraks will kill almost any boss with 2 turns.
Blue magic has worked wonders for me, but I guess you could say that the other magic types are ahead of it. Still BM is real useful sometimes...
To be perfectly honest, the only game I ever commited myself to getting all the blue magic in was FFVII (enemy skill) because that one little piece of materia gives you such a wonderful array of skills without any stat-decreases.
Aqua Rake makes crossing the desert a whole lot easier, so I'd always have Faris (my choice Blue Mage) learn that. Blue Mage class itself, isn't a bad one to master. Hell, I had a Blue Mage who was one level off mastering before reaching the second crystal (yes, I was power-levelling for once), so it doesn't take long to master. And the stat-increases are pretty good too. The only class that was easier to master for me, was Geomancer.
Not my words Carol, the words of Top Gear magazine.
*intensely flames you for dissing blue magic*
Just because they're the color blue makes them awesome. Big Guard is a boost too. L5 Doom - insane AP leveling up in Bal Basement with those statue guys. And they're blue!
Also... that Mind attack learned by Mind Flayers can be very usefull since it works on almost everything but bosses. And Big Guard+Wite Wind is reason enough to have Blue Magic but I also used lvl4 Flare and Aqua Breath alot.