I'm not bored of FF's! You say they are all too similar.. but there were a lot of differences in particular the magic systems, from espers to materia to junctioning to ability learning to sphere grid.... all different making sure that each FF wasn't just a repeat of the previous game in the way you could play it!

I've never really died in an annoying place without saving, I don't die that often in FF's but when I do there has been a save, I think the games usually give you a chance or warning to save fairly close. But I dunno, like I said I rarely died...

Random battles can be annoying yeah but I actually enjoyed them most of the time in FFX, just with the graphics and voices goin on and switching people in and out, getting their sphere levels up, etc. But in certain places I agree you just want to get on with the story.
FMV's are brilliant, and by being rare they become even more great to see I think cos you look forward to them, and it makes the moments where they are special. FFIX had a lot I thought, and so did FFX.

As for Square thinking up new ideas, I think that's what they have done with each FF, and I do hope they think up more but I don't want them to change the games too much I'd like it if they kept most elements like battles and using the menu, etc, the same.

Square do puzzle games? Dance games? Square are great at RPGs in my opinion and that's why FF is so successful! They should definately stick to what they are good at.

So.. I just hope they continue to make FF's and introduce new things like they always do, but I'm happy with how the FF's are going. That's why I play em