The german one for instance. The spanish one too, I believe. Honestly, just Google Search "Artemisia Final Fantasy 8" and you can see for yourself what versions call her that.Which translations? This is the first I've heard of this. The only person I REALLY consider cannonical when it comes to names is the person who named the character, not "some translation".
Firstly, I have to remind that the sorceress lifespan doesn't rest solely on this line.Dying with unresolved issues. This is a theme that's fairly big in mythology throughout the world, and from what I've gathered, it's also fairly prevalent in Shinto, one of Japan's native religions. If you don't rest in peace, you become a ghost. This isn't a suggestion that the soceress has improper long life, it just means she'll be troubled in the afterlife.
Secondly, I have recently learned that in the japanese version, it says "in order for a sorceress to die, she must first give up her powers".
No mention of "in peace".
And although this yet again does not prove sorceress long lifespan in itself, it can be coupled with the fact that Hyne was immortal/had really long lifespan to make a pretty good case for it.
Looks like you haven't been checking your Tutorial enough.Whawhowha? When does the game call Hyne a sorceress? Furthermore, Hyne by YOUR definitions of who he is CAN'T be a sorceress simply because he is identified as male by your document. Sorceress is the feminine form of the word "sorcerer", which is specifically masculine (there is no such thing as a neutral gender designation in English with the exception of the word "person"). Hyne CAN'T be the first sorceress.
Here's a tip: next time you play FF8, check the information section in the tutorial, and read what it says about Hyne.
You might also want to check out what a certain White SeeD in the White SeeD ship tells some children.
I think you'll find that Hyne is in fact the first sorcerESS, and the following sorceresses have weaker version of his power(this would be another appropiate moment to remind you that Hyne certainly could live for a VERy long time).
You're right there, and I'll try and have that edited, even though I make it clear that a sorceress CAN die.It'd be better to use the phrase "eternally long life" here. Mortiality means you CAN die. Immortality means you can NOT die. Sorceresses can clearly die. Lifespan isn't suggested at either way though.
As for lifespan, I've already mentioned that several times before.
Oh come on, they don't look that different, even you must admit that.But in terms of overall facial structure? Facial structure doesn't change without reconstructive surgery. If you allow for that possibility, then Ultimecia could be ANYONE. Ultimecia could be a GUY if you want to allow for that.
And facial structure? Are there really so many striking differences?
The game says time compression compresses "past present and future", and I personally don't see any reason for the game to mean limited amounts of it.IIRC, Time compression is Ultimecia compressing the time between her present (the future) and the past that can only be reached by Ellone. It's technically "activated" from the future, and less technically activated from both the past AND the future.
No, you need to stop considering a film to be the absolute way time works and start paying more attention to the game, "buddy".You need to watch the Back To The Future series, buddy.
You see, if you watch the ending, Squall goes back in time to the orphanage. Who does he meet there? Edea, certainly, but also someone else. A little boy.
Oh, that's the young Squall.
Two Squalls from different times stand straight next to eachother.
If Rinoa were then Ultimecia, the same will apply. Rinoa and Ultimecia could stand next to eachother.
Ok, the document needs updating, but only because I haven't included all the arguments backing up time compression ending.I doubt this has any bearing, but this point can be argued against simply by saying that the orphanage exists within compressed time, as it exists within the timeframe that time is compressed in.
If all events exist at the same point, including this orphanage event, how does one get from one to another? while the Orphanage scene happens, we should at the same time be seeing Edea explain to the party about Ultimecia, because that's in the same line of events.
Hence the orphanage scene must exist outside time compression.
Even more obviously, if time was compressed at that point, how could Squall and Co move at all?
The corrected version only corrects two of the diagrams.I've attached it to this post.On a final note, your explanation of the time loop was a monstrosity. I read it five times and couldn't understand it. If you did do a better job of it, I wouldn't mind seeing the "correct" version that you mentioned before. Feel free to PM me with it.
Then please point out what you don't understand, and I'll explain it.
I do realize that section needs updating, because it's rather big, meaning ti could get kind of confusing, so I will try and make it simpler to understand.




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