Just started playing the game, um. Why is it so hard to beat enemies? I faced this one monster dude, he had like 300 HP and all I had was a meedly like 65 or 100
Just started playing the game, um. Why is it so hard to beat enemies? I faced this one monster dude, he had like 300 HP and all I had was a meedly like 65 or 100
Everyday I wish that I could be the one, for you...
stay right around the the town, the game is set up so you go certain places in order, the level of monsters and transportation availible decides where you go, if monters are hard, then go in oppposite direction, that kinda thing
The game is very unforgiving in terms of monster regions. Most games place monster encounter regions based on what level you should be when you're in that region. They have natural barriers such as water or mountains to prevent characters from reaching more difficult monsters before their time. In FF2, this isn't the case. For example, on the starting continent, walking within about 5-10 tiles of the town has you fighting low level enemies. Walk towards the southern edge of the continent, a very short distance from the first town, and you get attacked by mid game enemies that'll annhilate you. It's hardly fair, but then again, the looming threat of an unbeatable battle around any corner is what makes FF2 fun. There's always suspense while adventuring if the rules of safe/appropriate monster levels are thrown out the window. If you want to survive, follow the RPG player's mantra: "Save often".
Knock yourselves down.
Gottcha...man this sucks, ITS SO FRUSTUATING....MOMMY!!!!!!
I just ran into this guy who just whooped my bootay.
Where do you go from where you started?
Everyday I wish that I could be the one, for you...
Fynn.
When I play FF2, sometimes I just get into a random fight, then beat every enemy but one, and start casting spells and hitting myself. So at the end of the battle, I get just enough money to go to the inn, and everybody is gaining something--HP, MP, endurance, etc.
yeah thats, a big way of being cheap in ff2. just hit your own guys, and cast all the spells, liek 5 time each battle, just ot lvl everything up
When I finished the game, I believe the only spells I had above level 2 were Cure, Ultima, and Flare. I had one character with lv. 17 or so Cure, and lv. 5 or 6 Ultima, and then I think I had another with lv. 4 Flare. Other than that, I had Fire/Ice/Bolt up to level 2, if that, and everything else at lv. 1.
yeah,to get high level spells in that game you either gotta creep alot. or do the trick, where you preform spells on self
Or you could try the select/cancel trick...
ARGUMENT FROM GUITAR MASTERY
(1) Eric Clapton is God.
(2) Therefore, God exists.
what select/cancel trick?
I know that if you select to cast a spell, and the battle ends before you cast it, you still get credit for casting that spell and your level rises.
It's pretty much the same thing - if you tell one character to do something (say, casting Cure), and then immediately switch back to that person and cancel the action, it will still count as a cast. So you can keep selecting and canceling until you level up. Note that you can't do this for the last person in your party, and that this is considering cheating by many people.
ARGUMENT FROM GUITAR MASTERY
(1) Eric Clapton is God.
(2) Therefore, God exists.
yeah, most ppl do it alittle at the beginging of the game, since the monsters are on fair. but later on, or too much, just not worth it
FF2 is just hard. Even if you do things "right" it's hard. I'm still not sure what I'm doing wrong, but I must be because the jade passage is being impossible.
I spent a lot of time towards the beginning getting everything built up until I just got sick of the process. From then on, however, I never needed to level up again.
Same here - I used the almost cheating stat-raising glitch upon getting my first fourth party member, and raised my team pretty much to end game strength.
Knock yourselves down.