"The game will be in 2 DVDs "
Neat. Longer, hopefully more involving. Lots of FMVs, music, dialogue, perhaps even more 'alternative' outcomes to covnersations/events depending on the player's choices...
"Very little love elements in the game"
A bit is always nice, but when it forces most of the characters into the background (FFVIII, IX, X) it can be a nuisance. As long as the cast remember that their main goal is to save the world, not to 'score', then a romantic sub-plot would be enjoyable for me.
"The game style resembles Vagrant Story"
From the screenshots, it's obvious that the battle and field screens aren't in the same style as VS, so those who dislike that game have nothing to worry about. The character designer is the same one who did VS's characters, I see. Ah well, at least FFXII's characters don't have so many holes in their pants.
OOC: Vagrant Story's weapons customisation - and the game's difficulty - go on an odd curve. After a bit of time, you become more experienced with the weapons, affinities, and so forth. Customisation gets better, but the bosses get tougher. The game's fairly challenging on the first run through. However, after the first or second completion, you'll have no difficulty making weapons that can do close to maximum damage - a full 999 points - to anything at all. But then, there're all the additional challenges that can only be unlocked when you've completed the game...
"Huge world map"
Sounds good, it'd be nice to have a world map that's on a better scale, rather than making a hundred-mile tall man jog across a continent in only a dozen paces... More detail and realism on the world map would be good.
"Many people will be surprised: 'Is this Final Fantasy?'
Generic advertising statement. The screenshots make it pretty clear that there'll be plenty of familiar stuff in this game, but at least they're promising some originality too.
"Tight controls"
Ah. So when you push a button or move the joystick, something happens. Straight away. And the character actually goes in the direction you tell them to, as well.
It'll be interesting to see if this is any different from any other game...



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