Originally posted by edczxcvbnm
- In an interview with the Final Fantasy XII developer Yasumi Matsuno, a few new tidbits are revealed about the game:

The game will be in 2 DVDs <- ..Woah, that's awosme.
Very little love elements in the game<-- WHOO!!! YEAH!! No more FFX, FFVIII evilness
The game style resembles Vagrant Story<-- Heh.. never played it.
Huge world map<-- I hope he means "Any overworld at all."

Many people will be surprised: "Is this Final Fantasy?"<-- For the love of God... please.. be joking.. or somehting.. or lying.. anything..
Tight controls<-- I can't think of an FF game with control issues, but alright..



I am a big supporter of #2. Love is okay but don't make it the basis for the story like FFVIII and FFX damn it.

I think #5 is just something he is saying and I don't understand tight controls. When you hit up you move up instantly? Its an RPG. How much tighter could they really get?


Well, I hope they live up to the FF standard... Can't wait for tomorrow.

If I hear "action RPG," or "Like FF8 in any way," I'm resigning myself to the fact that Namco(See: Xenosaga, Baten Kaitos, And Tales of SymphO(W)Nia, and at this rate, Nintendo(Mario & Luigi, Fire Emblem, etc.), will pass up Square-Enix in RPGs.

Oh and bring back Moogles.