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Thread: I wasted my time with FF6

  1. #1
    official beerpong champ Stayin Dizzy's Avatar
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    Default I wasted my time with FF6

    Ahh, for some reason I had to go and ruin a perfectly good game by trying to conquer it. I ended up getting every character to level 99, all having learned every spell. And I equipped all my characters with the best equip I could find especially my front 4 in the final battle. I the meanest was terra doing nearly 5000 damage a stroke, and had the offering, genji glove, illumina, excaliber. I beat Kefka in 2 rounds to say the least. Never again do I want to play characters to high levels as it is a waste of time, and ruins the game. Anyone else make the mistake of making it too easy on yourself?

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    Old school, like an old fool. Flying Mullet's Avatar
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    Yeah, FF6 is that way. The first time you play it through it is a challenge. But after that you try and get super-high levels, you learn how to use the esper level-up bonuses to your advantage, and it just makes the game easier. It all just comes down to your personal playing style.
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    The Son of a Submariner: Edgar's Avatar
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    I don't know, I've replayed the game like 8 times, and the 9th time on i90east's (sp?) version.

    No, I don't get to 99. Once my Sabin can hit for 9999 damage times 8, Would go down in one round. If not, Quick him, and hit again. BAM!

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    pirate heartbreaker The Man's Avatar
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    the main reason the ending is so underwhelming is because the damage caps at 9,999, and square didn't allow enemies to have any more hp than 65,535. which means that seven strikes from the atma weapon will kill any enemy if you're leveled up enough and at full health, no matter what that enemy's defense is. so basically, they couldn't do anything that would possibly make the game anything of a challenge - even if they made an enemy with ridiculously high physical defense, the atma weapon would still penetrate that and deal 9,999 damage a hit. unless we're talking some sort of monster that's immune to physical damage, like the guardian you encounter in vector and thamasa.

    i'm one of the people who wishes that square had added something like the weapons of ffvii so those of us that bothered to level up would still have something resembling a challenge, but that's not really the point of leveling up to 99 anyway.

    the main reason the game is so easy, though, is the genji glove+offering combination - even if there were no damage cap, the offering means that you'll still deal twice the damage you would without it.
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    Recognized Member m4tt's Avatar
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    Terra was only doing 5000 per? That's weak.

    I got all my guys to level 99 only once. Just cause. Every other time I only level as I go along with the game. No side leveling.
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  6. #6
    Yuffie ate my avatar Sefie1999AD's Avatar
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    Default Re: I wasted my time with FF6

    Originally posted by Daryn
    Ahh, for some reason I had to go and ruin a perfectly good game by trying to conquer it. I ended up getting every character to level 99, all having learned every spell. And I equipped all my characters with the best equip I could find especially my front 4 in the final battle. I the meanest was terra doing nearly 5000 damage a stroke, and had the offering, genji glove, illumina, excaliber. I beat Kefka in 2 rounds to say the least. Never again do I want to play characters to high levels as it is a waste of time, and ruins the game. Anyone else make the mistake of making it too easy on yourself?
    5000 damage on level 99? That's bad. I started to do 9999 damage ever since I got to levels 60-70. Oh, and level 60+ makes Kefka a cakewalk, so he's always that easy. I guess his "godlike" powers aren't all that impressive after all. Oh well, at least the final battle music is great, and Kefka's Goner is a pretty good-looking spell if he lives long enough to cast it.
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  7. #7

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    I've said this once, I'll say it a million times, do not level up past level 35-40 playing FFVI (even that's too much), there's no point. The game can be played from start to finnish without getting extra cash (the good stuff you find) or experience. Not only do you save yourself hours of being bored to death, you get to have more fun playing the game, with some fun tactics sometimes (thanking i90 once again for his job in making a harder version of the ROM, too bad tools, throw, swrdtech, blitzes and god knows what else ignores dodge %, then you'd have a fun game to play with).

    Try and finnish the game below level 30 or 25. Go around at those levels, then see how useful the oh so precious offering and atma weapon are. Plus every now and then the enemies might get a good smack in on you and make life interesting during battle for a change.
    Some people choose the path straight and narrow,
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  8. #8
    The Son of a Submariner: Edgar's Avatar
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    30 is challenging. I've tried it and I've climbed the tower (level 35). It was pathetic, no Life 3, no Cure 3 (can't learn them without leveling up unless I meet 10 Cactuars in a row...). I have to rely on those 99 potions AND tonics (no kidding). I have to scrap all my Ethers and Tinctures and realized how expensive Tinctures really were.

    Then I came in front of Kefka at level 35 exactly and I went all the way up with only Sabin (god knows how he survived, maybe because I liked him), Celes, Gau without Catscratch and Edgar (yeah, yeah, I'm biased). In the end...I died. Gonna try again tommorrow. Damn Fallen One + Train

  9. #9

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    If you want that magic, get it in the Vedlt, no experience gains there. That's how I did it when going for super low levels. Takes a bit longer though, but I guess that's all you can do.
    Have some one ready with cure3 for fallen one before he casts it (ie just skip their turn till it happens). Also, get a Snow muffler for Gau to make him near invinsible with 255 defense. Try again, you'll find it easier.
    Some people choose the path straight and narrow,
    others take the road less travelled,
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  10. #10
    The Son of a Submariner: Edgar's Avatar
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    Nah, I can't stand the Veldt. The monsters are too random for my taste :P

  11. #11

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    Maybe we aren't looking at the important issue here people. Playing ff6 until you hit level 99 with all characters, How LONG did that take. It's time for you to go outside and climb a tree or something.
    Chesapeake

  12. #12

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    Actually, it's not that bad. If you have an emulator, and tune the speed on the emulator up, you can kill 6 squads of t-rexes in one minute.....no joke.

  13. #13

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    yeah im level 23 i think and im on that floating island, and im stuck. my characters are very strong, its just i never equipped the magic. im sorry i just forget so much becuase i gave up

  14. #14
    Angel of Death Azrael85's Avatar
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    It's fun raising my characters to Lvl. 99. That's what I am working on right now.
    \m/ \m/

  15. #15
    Doomed Otaku of the void aeris2001x2's Avatar
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    u could probably do the majority of the game at like lv 10. joyus vanish doom combo!

    but yeah, i got completly ff6ed out by getting everyone to lv99. if there is one flaw in the second best ff, is there are no super bosses to test your powers. after ff5 shinryu and omega, u would expect doom gaze and atma 2 do sumthin.

    however it ff6 2 me was never about the fighting, bosses or battle systerm. it was always about the atmosphere, story and characters.

    Originally posted by LingaringBell
    Maybe we aren't looking at the important issue here people. Playing ff6 until you hit level 99 with all characters, How LONG did that take. It's time for you to go outside and climb a tree or something.
    actually not long at all. ff7, ff8, ff9 all took longer to reach max lv 4 me. that forest with the bracosaur that casts ultima and the t-rex's gives so much exp. i did a twelve hour stint and got from lv40 or so to lv 99 with all characters. i dont think my mastered ff 6 has reached 99 hours, and thats with 255 fights to remove the curse to get that paladin armour is it? cant remember but it gives me ultima.

    so honestly, ff 6 is quite short to master. its not like ff7 or ffx since you cant reach max stats.

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