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Thread: Gameshark-ing Characters

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  1. #1
    Hypnotising you crono_logical's Avatar
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    May 2001
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    Yes, the sprite used and the character's portrait manu is stored in the save game, so if you're using an emulator, you can easily hack the save file

    I was once bored enough to actually go through the hex code in the save data and mapped what each byte represented (July 2001 according to the timestamps on the files) I never finished out working out what every single bit represented though, but I did get quite a large amount done taking into account mapping duplication for most characters, plus mapping duplication for each save slot Plus I worked out what the values at many of these locations stood for in the game as well

    I'll attach how much I did get manage to get done, if anyone's interested in looking at the save data layout
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