I don't think the main purpose of FFX-2 was to (SPOILER)find Tidus. Maybe Yuna left on her journey because she thought she had seen him on a sphere, but she actually saw (SPOILER)Shuyin in that sphere, not Tidus. I think the game is more about Yuna's development from someone who does things to please other people to someone who does things because she wants to do it herself and because she chooses so.Originally posted by Siwolae
good point SeedRankLou. the good ending was too easy to get. for a sequel whose main purpose is to (SPOILER)find tidus, it sure didn't take that much work.
And FFX-2's also about (SPOILER)how the world is so divided with all the factions and how their differences almost start a new global war. You won't even see anything about Tidus - excluding Yuna's memories about him - if you play the game normally and without a guide. Maybe you can do the conversation with Maechen quest on Chapter 3 without a guide, bust whistling in the Farplane is almost impossible to find out without someone else telling you do do it. That's why, I think the normal ending is better for the game's setting and ideas, and the good ending is for those who want (SPOILER)something more, and something romantic in the end. Not sure about how important perfect ending is for the story, though.







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