Or, "create your own Dresspheres".
What, in your opinion, would've made good alternative job-types for FFX-2? There's huge potential for variety, both serious and lighthearted. Here're a few ideas...
Blitzer: I'm kinda surprised this one wasn't in the game, I thought it'd be a natural choice for X-2.
Archer: Longbow for Yuna, shortbow for Rikku, crossbow for Paine. Seems about right to me. The only projectile weapons in the game are firearms, so arrows would make a nice change.
Lancer: Another FF classic. A spear-wielding Dragoon, with the powerful 'Jump' ability.
Druid: Not often seen in FFs... Druids would be something like FFV's Geomancers, but with powers similar to Mog's terrain dances in FFVI. The geomancer would weild an odd weapon, a bell or sickle, something non-standard, but would have the power to interact with the elements, depending on the location you're in. Cornered in Bikanel Desert? Call up a violent sandstorm to lash at the enemy. In danger in the mountains? Bring on a rockslide. Of couse, these powers could be used for good or ill - in a fight near the ocean, a druid could generate a tidal wave or waterspout to harm the enemy, or instigate a refreshing ocean breeze to rejuvenate the party. Also, plants and animals could respond to the druid's call, attacking the enemy directly or providing poisons and items for the party to use in their defence.