DMC2 was a about guns, that was it's problem, it was a reasonable gun game, but that's not what DMC is supposed to be about.

Never once did I use my sword in DMC2, because I really didn't need to, just used Ebony and Ivory, and when I got the SMGs, that was it.

Heck, it even had a gun switch button on a REALLY EASILY accessible button, unlike the weapon change button on DMC which was R3 (push down the Analog stick).

The camera angles were horrible too, Bolverk would have been easily if it wasn't for running into a corner and the camera shifting so I can't see him while Freki and Geri attempt to massacre me while I jump around like an idiot shooting with the SMGs.

And why is it that Ebony and Ivory kept you in the air while you shot, but the SMGs don't? Surely a faster fire rate would keep you up for longer?

Also, the Grenade Launcher > Rocket Launcher, all I needed was that to beat the second to last boss.

I mean, what the hell? Argosax the big pile of refuse? Omg! Adding in a part of Griffon MUST make him cool!

And what about...uhh, I forget the name of the spider, but that reappeared? And Dante didn't react AT ALL, no cool quips from him, no quips from the spider, just straight into a very unnimpressive battle using the SMGs yet again.

Basically, DMC2 was poor as a sequel to the first game, but for a quick laugh run and gun game it was passable.

That would be why I, at least, don't want DMC3 to be like DMC2.

Need a challenge, need swords and guns combined in a stylish, slick and smooth game that just oozes cool and charm.