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Not responsible for WWI
Contributions
- Former Administrator
- Former Cid's Knight
FF1, definitely. I'd love to go after Astos in a FFXI-like interface.
Plus, FF1 is the story best suited to a MMORPG-style interface. The others have distinctive playable characters, where FF1, like FFXI, allows you to choose your own class/name. You wouldn't have to have 3,000 Cecils running around all the time trying to stay in character--In FF1, like FFXI, you are the main character. Not Cecil, not Butz, not Terra, but you, however you decide to play. FFXI's base classes already mirror those of FF1, it's already got support for a party system, and it would be easiest to write FF1 in the style of FFXI. (i.e., Party A beats Astos, goes to talk to Matoya, gets the HERB. Party B shows up at Matoya's doorstop, can't get the HERB because although Astos has been killed, he hasn't been killed by them.)
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Banned
What I meant was like... having a mission, you wont see like bunches of other players running around! Like, on the same server, in a new world? well that would take up space lol majorly...
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Old school, like an old fool.
Contributions
- Former Administrator
- Former Cid's Knight
- Former Senior Site Staff
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Banned
ok...what if they added a mission, that was like a new ff game, with save points and such, and would not get players angry, it would be like um.... the out door areas would be the world map! And youd get a lil map on the right down corner of your screen, then indoor areas like horutoto could have save points, of course... they would have to add new areas >.< and...new areas only ppl in that mission could go to! like when you get the mission, you are transported to a new world map, a new game, of course, its an online game, you would want friends... so maybe they could play roles of other characters?
already see a problem... more than 1 person might be doing the mission
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Banned
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I might..depend on you..
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