Hey guys,
I'm aware that this WAR job ability is used to accrue aggro, but I've noticed in several instances, while in a party, that it hasn't always been 100% effective.
For example, as a primary WAR, I've failed to gain aggro on a foe who was targeting a secondary WAR, regardless of whether they used a melee attack straight after my use of provoke (which could provoke the adversary back into their direction). Hence, it hasn't always been possible to control aggro in the party at my own will.
Why would this be the case? Is the effectiveness of provoke based on any particular stats? I do recall hearing that it was dependent on one's defence, but I require some elaboration on that aspect.
Thanks