Quote Originally Posted by Cloudane
I wasn't too keen on the Summoner style of battles. I'd much rather encounter visible enemies (as opposed to random) but still be thrown into a turn-based battle screen as before where you can actually use your brain and think about the strategy without being rushed into hack-and-slash stuff. I think Chrono Trigger worked something like this.

Even better would be true turn-based non-ATB like I seem to recall FFX was (with the list showing whose turn it is next)
Active battles like in Chrono Trigger, Seiken Densetsu 3, Kingdom Hearts and Final Fantasy X-2 would be what I'd prefer, where your characters move around the battlefield and can use the position of themselves and their allies to their advantage. I'd also want the Geomancer class or some other ability/feature that lets you take advantage of the terrain in battles. I wouldn't like FFX-style system, though. That was slow, boring and stupid, and it was a big step backwards from the ATB system.