
Originally Posted by
DJzen
FFI had more control over your characters' development? Not unless you count that one optional Rat Tail subquest... In FFVI you COULD give characters new abilities with relics. You could also have anyone learn any spell in the game. Want a monk who can cast Ultima? Done! Want a pictomancer who can cast Holy? Done! Try giving Flare to your Knight or Monk in FFI. Doesn't work. In fact, the ONLY "abilities" in FFI are magic. In FFVI you at LEAST have more than that to work with. Thiefs can now steal, ninjas can use shuriken, monks can do crazy martial arts type moves, and as I said before, anyone can learn any spell at any point. I mean, sure, you need the esper/item that can teach that spell, but in FFI only a BW can cast Flare, meaning you need to do that subquest. In FFVI, magic isn't restricted from anyone except maybe Umaro and Gogo (one being a berzerker who shouldn't be using magic technically, and the other being a mime who can just repeat any spell for free, which you'd probably be doing if you were properly strategizing anyway).