Here's another thing that irks me. Square has yet to actually use the third dimension for something other than graphics. Sure, we have all these pretty 3D graphics, but do they serve any purpose other than eye candy? I'd wager that FFVII, VIII, IX, and maybe even X could be played on the SNES if you took out the flashy graphics. All the characters would just be sprites that move around a bit to convey different emotions - or do you need to see Yuna in a thousand different poses in order for it to be good? Blitzball was the worst offender! Supposedly, it's a game that's played within a 3D sphere of water. BUT when you actually play the game, you're confined to a 2D plane within the sphere! That's like calling soccer "3D" when it's really just played on a flat surface.
So really ask yourself - why 3D? Is there anything that the third dimension brings to the gameplay table for FF? We're referencing Super Mario Bros. a lot, and the 3D of Super Mario 64 was a huge factor in the gameplay! 3D adds nothing to the gameplay for FF - our characters still line up in perfect lines against the enemy, just like in the original! How's that for realism?