hey, heaps bored so thought we could start a thread whereby we can post little hints that can help people through the game. things that we've worked out oursleves... NOT TAKEN FROM STRATEGY GUIDES OR WALKTHROUGHS!
anyone?
my tip is really simple and probably well documented already, but basically instead of letting the GF's level up with there own HP and MAGIC first, move them to ur own stats, like HP junction, STR junction etc. The whole first disc can be done in this way (im in the middle of about my one hundreth replay atm... about to take on Edea in Delling city) and probably a good portion of the second because you don't really need the GF's to take on your enemies...
another tip is to laern the life/recovery magic refine ability. i think siren has it. with your SeeD salary, you can easily by yourself a bunch of tents, say, ten per character in your party, refine them into 10 curaga's each, then junction them to HP. A simple trick really, and it gives you a phenominal amount of HP for so early in the game, and it doesn't require much leveling up at all.
yeah, so if anyone else wants to join in then obviouslty they are free too, just thought it might be good to have a list of hints sourced out by players. peace all.


 
			
			 
					
				 Hints and Tips
 Hints and Tips
					
				 
					
					
					
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			 Originally Posted by seiyuimore
 Originally Posted by seiyuimore
					
				 
					
						 
					
				 
			
 
			
 
			
 
			 
			 ) and if Irvine is already in the party as a higher up level for someone, have a secondary junction character, like Rinoa. Zell might be person number three, followed by Quistis then Selphie.
) and if Irvine is already in the party as a higher up level for someone, have a secondary junction character, like Rinoa. Zell might be person number three, followed by Quistis then Selphie. 




