Quote Originally Posted by Martyr
Your "which party is better" contrast is inadequate because the RM is a wizard. Clearly, a party with magic capabilities is better.

You have to ask:
F/?/WM/BM
Is it better to have an intermediary character that can assist everybody in their efforts, or is it better to have a Thief that can run away (Instead of fight, when things are getting nasty), and can be a better fighter later on in the game.
Well you see, I rather have the Red Mage. I mean, a character who can cast white and black magic, has good attack and defense is more important to me then a little wuss who can run. Running isnt really a big deal to me. I rarely have a 4 person party fail to run when I need to. But that is just me.


Quote Originally Posted by Martyr
After that, all RM has on the Ninja is Life, Exit, and Ice3, Fire3, and Lit3.
Shouldnt forget Cure1-3 and he has more magic points. The Red Mage gets a helluva lot more MP. Which IMO makes him more usefull.


I think, Black Mage FF1, that you like the RM so much because you seem to loathe BMs. I can see how Ice3 without a black mage would seem infinitely better than Fast and lv. 3 black magic (Which can be found in items anyway).
Yeah, you got that right. Its not really that I hate the thieves. Its just that I hate the Bm. Which is why I take a Rm. No point in taking the Bm when you have a Rm. Thats why I like to use Fi/Th/BB/Rm. After completing this game many times I found the Wm/Bm to be useless to me. I found that 1 red mage works just as well. Thats why I like him so much. What you should do is give the Rm another chance. Try a Fi/Th/BB/Rm party or a Fi/Fi/Rm/Wm or a Fi/Fi/Fi/Rm. You can really see the Rm potential in those parties.