Final Fantasy games on PS1 came with multiple disks but has Nintendo ever had a game that needed multiple cartridges? I have never seen a non-cd game have more than one unit to play and wondering if one was ever made.
Final Fantasy games on PS1 came with multiple disks but has Nintendo ever had a game that needed multiple cartridges? I have never seen a non-cd game have more than one unit to play and wondering if one was ever made.
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That cant be possible, think about it, HOW WOULD you save!!!
Last edited by UltimateSpamGrover; 07-09-2004 at 12:05 AM.
By entering a code, I think. That was certainly the case with Golden Sun/Golden Sun 2 anyway, if you wanted to bring over your stats from the first game into the second. The downside there though was the length of the code and the method to input it means it'll take a good 15-20 minutes to do itBut in both GS and Zelda's cases, these are recent games, so perhaps this idea of splitting a game across multiple units is a recent one, maybe made realised it was possible when CDs came about, because you could now (or rather, had to) store the data seperate from the game information itself. I suppose the idea of using codes wasn't conceived so long ago
I was just wondering if it was ever attempted. Yeah the GBC zelda games were limited to passwords and worked good when transfering your rings but besides that I dont know how you would transfer data.
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Something like that was planned for Banjo-Tooie to link up with Banjo-Kazooie but it never happened.
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Sonic & Knuckles, for the Sega Megadrive/Genesis, was a cartridge game with a connection on top where another cartridge could be plugged in. Not exactly a 'multiple cartridge game', but kind of similar. By plugging in a copy of a different Sonic game, you could re-play that game as Knuckles, whose special abilities could be used to access hidden bonuses.
Heh, I remember thoseThere was something similar for the SNES too, to convert your GB cartridges into Super GB games, although that's not quite the same as a game across multiple cartridges
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Plus, cartridges are expensive to make. Most people wouldn't want to schill out $100 for just a game, no matter how many cartridges there was.
Thank goodness for memory cards. Imagine having to enter a code for each Final Fantasy VII disc you complete...
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"As the days go by, we face the increasing inevitability that we are alone in a godless,
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I agree. Imagine the horror of trying to squeeze either Final Fantasy VII, VIII or IX onto numerous cartridges. In VII, Square would probably only be able to fit the first couple of reactor sections onto the cartridge.![]()
"As the days go by, we face the increasing inevitability that we are alone in a godless,
uninhabited, hostile and meaningless universe. Still, you've got to laugh, haven't you?"