I don't think new schoolers are spoiled by graphics as much as they are completely unused to the differences in gameplay between I-VI and VII-X. I prefer the older FF games because it was more about runnin' up into the dungeon and swords and sorcerying your way through every last mutha you met. Goblin? Meet mr. sword! Bomb? Ice that foo'! Warmech? Time for a little NUKE action! Newer FF games are more cinematic, what with their FMVs and 2 minute long summon sequences. The gameplay somewhat reflects this. A limit break is an incredibly powerful attack with a very impressive animation. Remember Sabin's most powerful attack? Not very impressive to look at, is it? How about the FFIV version of Bahamut? Well, he shows up, makes a quick blast, then leaves. Again, not very impressive. FFI had about 5 different attack animation sets. Flare was a quick explosion that you might miss if you're busy blinking. I think the big difference is that things are just more dramatic now. It's cool and all, but I like my dungeon crawls.