Quote Originally Posted by princeofdarknez
Ultima > Fire. Therefore, it can't be the crappiest spell.

But it is pretty worthless. I prefer the Contain magics, m'self.

E. Skill > Magic, but that doesn't make Magic worthless. Plus, casting Contain magic is freaking cool.

Is there an E. Skill that revives members? I don't think so. Therefore, Life Magic is useful. And don't give me bulltrout about how you're so good you don't need to cast Life, because that's borderline lame.
First off, please don't put words in my mouth, because that IS lame.

And no, Ultima is not better than Fire, because it uses 4587435890 times the MP. I would rather have a Fire materia equipped than Ultima. Because Fire may have some uses if you want to do minor damage, and doesn't cost a whole lot of MP. Ultima causes crap damage, and uses a ton of MP. Remember how useful Trine is in disc 1? It's doesn't cause a whole lot of damage, but it only costs 10 MP.

Enemy Skills kick the hell out of Magic. Trine, Big Guard, White Wind, Magic Breath, White Wind, and Pandora's Box effectively null and void any use for all magic materia with the exceptions of Destruct, Revive and Contain. Well, and Shield and Seal, but who uses those anyway?

The Enemy Skill Magic Breath does similar damage(maybe slightly less) as Ultima, costs half the MP, and is available earlier in the game. What's not to like? Ultima is so anti-climatic to get. I pity the poor sod who didn't stop the train and actually paid for that piece of crap.

Also, you could easily live without the Revive materia once you get the Phoenix materia. How often exactly do you die in battle, anyway? But anyway, so Revive might be a worthwhile magic materia to have. So there's three half-decent ones(Revive, Destruct, and Contain). The rest suck. And Enemy Skills rock.