1) Really? By the end of my game Leon with un-maxed soul and int did about 600 damage with Ultima10, but it didn't really matter 'cause no one in the game has a real ton of HP anyway.

2) I'm not sure what you're trying to get at here. You start off talking about the system to level up magic (casting it) and end up talking about how little damage magic does. I'm confused. Should I respond to both?

3) Mages don't wear heavy armor, and you can see the effect the armor has if you look at your stats. Besides, there's armors that have descriptions that tell you that they increase soul and int.

4) The difficulty/easyness goes up and down quickly. You'll find yourself having a harder time making it to the boss than you'll have defeating the boss. It's funny, I know, but that's how this game works. Generally you'll have a hard dungeon, then a few easy dungeons, then another hard dungeon. However, the nice thing about hard dungeons is that they're good for levelling up in. Yup, level up, cast warp, use a tent, save, go back in. Kinda fun and fairly easy.

5) Goblins are one of the first enemies you encounter along with hornets and leg eaters. If you haven't encountered them yet, I don't know why. But to address your other point, how are we supposed to believe that a FLOATING EYE could take over the world? This is why the genre is called "fantasy" and not "realistic". If it was realistic, we wouldn't be able to cast spells. Also, the monsters were "noob"? It's funny, just one point ago you were saying the monsters were too hard. Now they're "noob"? I mean really, of all the insults to dish out, "noob" is the lamest one of all. Was that your intention? If so, okay, but all the same, it's not a word that makes you sound intelligent.