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Anarcho-syndicalist
We're a little off topic, but I'd just like to suggest using the height factor when calculating. It's very easy to keep your guys off of prime number heights, for example, or any whole number really, if you stick to heights of 0, 1, and x.5. That's the strategy I try to use when calculating. Let the spells rain down on any enemy unfortunate enough to get caught (vis a vis: Don't Move, Stop) on heights 2, 3, (4), or 5 etc...
P.S. Summons can't be calculated
Last edited by Despotus; 11-06-2004 at 04:14 AM.
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