Quote Originally Posted by Wuggly Blight
there [is] just is NO point in having a[ ]game with the voices in a forgien launguage, just because it suits the lip-[sync] better, its like a broken pencil. Pointless.
Incorrect.

Quote Originally Posted by DanoruX
You feel the emotions of the character more clearly and the way they're intended to be.
Correct.

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If you ever take any type of speech class you'll learn very quickly that you don't have to understand a language to get proper emotions across. Sometimes in acting classes they'll have students play whole parts saying only a letter or number, for instance. You can watch two people have an entire conversation where student 1 is saying only "one" and student 2 is saying only "two" and completely understand what's going on. In RPGs, it used to be that reading was REQUIRED and constant throughout the game. Hearing the words in your language with a crappy emotive sense ruins the dialogue more than if there was no speech at all. At least when you hear GOOD Japanese voiceovers you're reading the dialogue and hearing the emotions shine through, it's actually quite beautiful. If you think reading dialogue is INCREDIBLY annoying well then I don't really think you should be playing console RPGs. enough said.