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Thread: Fav Job Class

  1. #16
    Steve Steve Steve Steve Iceglow's Avatar
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    hmm firstly I would have to say that my favourite class depends on the race but here goes:

    Human: Paladin, thief
    Viera: Assasin, white mage (dont ask why I chose such an unusual combo but it works well)
    bangaa: dragoon, templar (defender is a good alternative i set one bangaa up to be a templar secondary skill warrior and the other as a defender)
    nu mou: sage, black mage (simple the most damage causable by magic short of summons
    moogle: gunner, mog knight (the ultima charge can be used at the range of the gun not the sword if using the gunner as a main)

  2. #17

    Grin :S

    dragoon+assasin ownz deh whole game

  3. #18
    Skyblade's Avatar
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    Human: Paladin
    Skills:
    Chivalry
    Hunt
    Strikeback
    Double Sword
    Knight Combo

    Moogle: Gunner
    Skills:
    Gunmanship
    Charge
    Counter
    Concentrate
    Gun Combo

    Viera: Assassin
    Skills:
    Corner
    Sharpshoot
    Reflex
    Concentrate
    Killer Combo

    Nu Mou: Sage
    Skills:
    Sagacity Skills
    Alchemy Skills/Morph/Black Magic
    Reflex
    Half MP
    Wise Combo

    Bangaa: Gladiator
    Skills:
    Spellsword Tech
    Defend
    Strikeback
    Shieldbearer/Weapon Atk +/Doublehand (I'm not sure which of those last two gives a bigger bonus to attack)
    Sword Combo
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

  4. #19

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    Well..I'm gonna say for humans, NInja/Paladin and for Vieras.... Assassin/Fencer

  5. #20

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    boy this forum is old oh well i like human black mage and thats all there is to it i just like black mages and i like bannga dragoons

  6. #21

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    Totally Paladin! It's basically a Holy Knight job.

  7. #22
    Skyblade's Avatar
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    Oh, and the "must-have" abilities for my combos:

    The Paladin with Hunt should know at least Ultima Shot, Hunting, and Sonic Boom.

    The Gunner with Charge needs to know Ultima Charge and Mog Attack (this is a one hit kill move if used correctly, especially with the gunner's awesome range). Stopshot and Charmshot are also nice.

    The Assassin with Sharpshoot needs to know Beso Toxico (Swarmstrike is frelling useless! Doubleshot is almost as bad), Doom Archer, and Last Breath. Shadowbind, Nightmare, and Rockseal are also good. Rockseal because it's fun, and I like variety. Shadowbind and Nightmare are awesome, because stopping or sleeping an opponent guarantees that almost all attacks will hit (not Capture though), including Thief A-Abilities like Steal: Ability!

    The Sage needs to know as much as possible. Drain, Giga Flare, Raise, Bio, and Ultima Blow are all awesome abilities that are very useful. If going Morpher, the more monsters you've captured and mastered, the better. If using Alchemy Skills: Flare, Meteor, and Death are awesome. And if you're going as a Sage/Black Mage, all the third level spells, and probably Geomancy rather than Half MP.

    The Gladiator needs to know Ultima Sword, Blitz, Wild Swing, Tremor, Aura, and Expert Guard.

    Thanks for your time!
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

  8. #23

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    Totally! You rock Skyblade!
    When you walk away
    You don't hear me say
    Please, oh baby don't go
    Simple and clean is the
    Way that you're makin'
    Me feel tonight
    It's hard to let it go

    Heh...Kingdom Hearts moment there.

  9. #24

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    I like the assasin, alchemist and summoner ^_^

  10. #25
    Skyblade's Avatar
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    Let's see...

    Assassins need no extra comment. They whoop @$$, period.

    Alchemists have excellent MP, and the ability to use the Item command automatically, which is nice, but not usually necessary. Alchemist's also lack the ability to wear robes, and cannot equip shields unless they use "Shieldbearer" (which is a waste on a Nu Mou). So I usually go with Sages over Alchemists, at least by the end.

    Summoners are powerful, no doubt about it. Give them the Black Robe (boost Ifrit, Shiva, and Ramuh), either Geomancy or Concentrate (Geomancy greatly increases damage of Ifrit, Shiva, and Ramuh [much more so than the Black Robe], but Concentrate is useful as hell, since it practically guarantees that all attacks hit), and Doublecast. They can start out by giving the party Regen and Reflect, and then use their attack summons to finish up. The only real negative with this strategy is their MP. Summoning spells aren't cheap.

    One more comment on Morphers: Flans are your best friends! Capture and max all three types: Jelly, Ice Flan, and Cream. Then equip your Morpher with Geomancy and the Black Robe. He will easily do 600+ damage to every enemy hit by Firaga, Blizzaga, and Thundaga, and if you've mastered all three, you can ensure that you can inflict maximum damage, regardless of the enemy's resistances (you won't find anyone who will be immune to all three, especially with Geomancy). Give him Absorb MP and the Bone Plate instead of the Black Robe, and you can fit him in as an unbeatable attack force in the Ultimate Lv? S-Flare strategy that I pointed out earlier.
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

  11. #26

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    Man...I'm getting a headache. :chop: Heh. No wonder.
    When you walk away
    You don't hear me say
    Please, oh baby don't go
    Simple and clean is the
    Way that you're makin'
    Me feel tonight
    It's hard to let it go

    Heh...Kingdom Hearts moment there.

  12. #27
    Skyblade's Avatar
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    Oh, and don't underestimate the less used jobs! While they may not be as inherently strong as some of the expert jobs (Knightswords pretty much ensure that a Soldier will never come close to touching a Paladin in terms of damage), their abilities can still be really useful. Especially if you are facing an enemy that is a much higher level than you. Powerbreak, Mindbreak, Magicbreak, and Speedbreak all go a long way toward equalizing level differences (especially if you add in Dragon Force). Archers also have some damned useful abilities, like Faster, which negates R-Abilities (including Damage>MP), and Burial, which removes undead permanently. Thief A-Abilities are possibly the most useful in the game, as they let you gain tons of rare items and abilities in almost no time at all. Beastmasters are useful anytime you are facing monsters, as they can let you control almost any non boss monster. White Monks have a wide array of useful abilities as well, such as Far Fist, Earth Render, Revive, Excorcise, and Chakra.

    I'm not telling you to switch over to the earlier classes. I'm just suggesting that you should master as many abilities as possible, and customize your characters for each battle. You might want to give your Sage Control abilities as his secondary A-Ability set if you are facing monsters, or you may wish to give your Hunters/Snipers Aim if you are facing Undead. Plan ahead, and victory will be yours! (Unless you really have no tactical skills at all, in which case all the abilities in the world might not help you... )
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

  13. #28
    Italian Spiderman Xalioniaf's Avatar
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    I like a BM with WM a-abilities. It's like a super-red-mage. Especially when that superRM was once a paladin, a thief who taught him counter and maintanence, and other things. Just having him have all that magic, but hight attack and defence makes him good.

  14. #29
    Skyblade's Avatar
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    Quote Originally Posted by Xalioniaf
    I like a BM with WM a-abilities. It's like a super-red-mage. Especially when that superRM was once a paladin, a thief who taught him counter and maintanence, and other things. Just having him have all that magic, but hight attack and defence makes him good.
    By BM you mean Black Mage, not Blue Mage, right? Human magic users should be Blue Mages (with all A-Abilities learned) almost exclusively. Give a Blue Mage White Magic as a secondary A-Ability set if you like, but Black Magic is rather limited on a human (sure, you can use Geomancy and Concentrate, but the damage still doesn't compare to that of Morphers with maxed Flan in the Monster Bank). Leave the Black Magic abilities to your Nu Mou (they are usually much higher in magic than humans anyway, especially if you built the human up as a Paladin). Blue Magic is the lord of all color magic in this game though. My endless Lv? S-Flare strategy proved that, I think.
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

  15. #30
    Italian Spiderman Xalioniaf's Avatar
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    Thing is, I haven't unlocked Blue Mage(laugh track, ya'll!). I think I need a human with WM and Bla. Mage abilities, but I'm not sure.

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