Quote Originally Posted by Necronopticous
Everyone raves about the story and I honestly can't understand why. I played this game for a few hours and just couldn't take anymore.
Well the thing about the story is it takes longer to develop. And if what you said about your first few hours only being in the medical centre, then I don't imagine you could have learned next to anything that would develop the story any farther.

I'm assuming the biggest turnoff in this game is that it takes time and effort. It's not a FF where the dungeons are rather simplistic. The dungeons are reminicent of older games where you are the protagonist, there is a lot of dungeon crawling, and whatever happens to the character is supposed to be what's happening to you.

If the world ends (okay gets turned into a donut shape) at the hands of a demonic cult and you get turned into a demon usually your reaction would not be "cool I have powerzz!!"
I don't really remember any reaction like that from anyone in the game, but I haven't played the beginning in a while.

The reason you don't really get a reaction from the protagonist is that your reactions are supposed to be the protagonist reactions. This game is old-fashioned in many of it's concepts. Most RPG players are used to taking control of a main character who already has their own personality, thoughts, beliefs and actions. We are simply along for the ride and make minor decisions along the way when it comes to how the main character feels.

With Nocturne, this is not the case. As strange as it sounds, this game is meant to make you feel like that is you wandering around in the Vortex world, with the power to decide what it should be reborn as, based on what YOU believe is right.

I can understand how young teenage guys from our side of the hemisphere might have problems identifying with a non-descript, thin Japanese avatar of themselves, but it Japan, I think the character probably served it's purpose well, which helped make the game a big hit.

At least, that's how I feel about the game. I'm sure it's a great game, not my style at all.
Yeah, that's about it overall. It's a game that some will love to death, and a game others will not be able to stand because it's very different, and appeals to a certain crowd. I feel this game is misunderstood a lot because of some of it's old-fashioned concepts of dungeon crawling and harder-than-normal difficulty, but it still won't appeal to some, even after they understand these things.