Lv 1-Heavy Armor: Can equip heavy armor without penalty
Lv 1-Weapon Proficiency: Melee: Can use all melee weapons without penalty
Lv 2-Dual Wield- Allows dual wielding/ wielding a weapon and shield without penalty Magic cannot be cast while dual wielding
Lv 1-Dark Power: Draws upon the dark arts of magic to become very powerful in damaging spells. Cannot choose this and Light Force
Lv 1-Light Power: Draws upon holy power to improve the power of curative and support spells. Cannot choose this and Dark Power
Lv 2-Black Soul: Improves Dark Power's effect. Must have chosen Dark Power
Lv 2-Holy Soul: Improves Light Power's effect. Must have chosen Light Power
Lv 3-Demon Strength: Maximizes Black Soul's effect. Must have chosen Black Soul
Lv 3-Angel Strength: Maximizes Holy Soul's effect. Must have chosen Holy Soul
Lv 4-Shadow Fire: Adds extra damage to attack which can go up to damage dealt. Must have chosen Dark Power
Lv 4-Spirit Guardian: Reduces damage taken by up to 3/4. Must have chosen Light Power
Lv 4: Overzealous- Berserk, haste, critical plus, and wall on user, user must attack all opponents to the death or die himself for effect to end
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These are his main skills, so as long as he keeps these, I really don't care what you take away.