View Poll Results: Am i right or what?

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  • No dude, you are totally wrong FFVII is Da Bomb Yo!

    56 67.47%
  • You are Almost totally wrong, but i agree with you on 1 or 2 things that you consider bad

    17 20.48%
  • You are mostly right, but i disagree with you on 1 or so thing

    7 8.43%
  • You have answered my prayers, i have been telling these fools for so long that this game sucks!

    3 3.61%
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Thread: Why the heck do people call Final Fantisy VII a good game!?

  1. #76

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    I think that the general gameplay graphics of FF7 were pretty rough, blocky, and everyone had huge popeye forarms. But that doesn't make the game any less awesome.

    Think about Tetris. Tetris is fun as heck. We've all played it, and you can always play it some more and have fun doing it. The same goes for Super Mario Bros. 3, Final Fantasy 1, and so forth. All great games. But they all have AWFUL graphics.

    Graphics don't make the game. It was Final Fantasy VII that started the hideous downfall of the FF name. Squaresoft put out an excellent game, with better graphics than before. And it sold like crazy and became one the greatest games ever. So what do they do now? They don't make good games. They make games that LOOK good, but actually suck when you play them. FFX has incredible graphics, but then again, so does Britney's Dance Beat.

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  2. #77
    Triple Triad Ace Ultima Shadow's Avatar
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    Quote Originally Posted by feioncastor
    Tetris is fun as heck.
    There's 1 thing that's (to me) less understandable than someone saying that FFVII sucks...
    And that is someone saying that tetris is fun as heck. Sorry tetris fan-boys and fan-girls... but I never liked that game.
    Oh, well... whatever. Once again... it's just a matter of opinion.

  3. #78
    An Ogrish One MoonsEcho's Avatar
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    Quote Originally Posted by Ultima Shadow
    There's 1 thing that's (to me) less understandable than someone saying that FFVII sucks...
    And that is someone saying that tetris is fun as heck. Sorry tetris fan-boys and fan-girls... but I never liked that game.
    Oh, well... whatever. Once again... it's just a matter of opinion.
    You aren't alone there.

    I think we should give this guy credit for not giving up on FFVII. I mean, come on guys. He didn't just blow in here, flame the game to death and leave, he listened to what everyone said and gave the game another shot. That's worth something. Even if he comes out of it still not liking it, I'm sure everyone will survive. Personally, I don't see what the big fuss about Oriental food is all about; I think it's disgusting. But even though I'm apparently one of a small handful that doesn't like it, still the world turns...

  4. #79
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    N64 was by far superior to the Ps1. Ps1 has 32 bits and N64 has 64 bits so when you compare graphics it's not really fair. You are miss informed. Once again you have no right to critique the game because you haven't beaten it. Props to you for playing still gregoriev.
    I don't know how to dance.

  5. #80

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    ...are you blind?

    unless the graphics get better and better the more i go through the game, like the music is supposed to, i don't think "keep playing" is going to quiet me down on the whole "the graphics suck" issue. Seeing is beleiving, and you know what? i belive that the graphics are not second rate...their worse.

    Also, if the ps1 was at such a disadvantage: Then why is it that syphon filter 3 looked so much better than anything i ever saw on the N64? This includes perfect dark.

    Nintendo has always been at a disavantage as far as hardware goes. They come out sooner, but with hardware that is a lesser degree in quality than their competition, because as i read in GMR they do not follow the usual business model of Sell the hardware at a loss and make up for it with overpriced games. seems more like they try to get ya both ways, and get burned by the xbox and ps2. or back in them days the ps1. The DC never really took off...although it definatly should have.

    I also don't see why you all hate the other FF games because they were "sell outs to the cause" of having awsome text based story, and bad gaphics, God forbid anyone like a game because it looks pretty.

    I want hot chick damnit! lol

  6. #81
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    stop talking on this thread, you whine too much. say what you will, 64 bit is always better compared to 32 bit. How does their marketing affect the game quality? game quality affects game quality. This is an FF7 thread, so I don't see why you bother coming here to complain especially cause you won't change anyone's mind. God forbid that you ever like FF's that have worst quality instead of being visually pleasing. you are shallow like the puddle I stepped in today, you didn't even get the soles of my shoes wet.
    I don't know how to dance.

  7. #82
    Posts Occur in Real Time edczxcvbnm's Avatar
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    The game came out in 1997. The graphics were good at the time for an RPG. You comparied it to goldeneye...lets see here. Goldeneye had 20 levels and probably around 25ish character skins(not models because they were all about the same size and everything). Of course it looks better when compaired to a game that has 10 characters that have dual models(in and out of battle) as well as hundreds of backgrounds and hundreds of enemy models and NPCs. You also have to understand that the style they were going for was not realistic at all. They were going for anime super deformed look as was the style with all RPGs on the SNES, Gensis, NES and what ever else.

    Is the PSX capable of more than what FFVII did? Yes but that is like saying SSX sucks because the PS2 is capable of more. You have to give a system time and at the time the PSX had only been out for 2 years and 3D was new to console developers.

    You can say look at Halo but thats PC and they have had 3D for a few years...but I also ask you where was Halo? Thats right not out till much ing later. Half-Life would have been a better example but that was in 98 and was a pretty monsterous game graphically at the time.

  8. #83
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    Hmm...

    if i remember correctly.. GoldenEye was the 3rd best game in 1997, and FFVII was 4th i think... but i don't hear many people talking about goldeneye anymore :P... if there would be a poll now.. i think FFVII fans would make it the must have game from 1997

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  9. #84
    Posts Occur in Real Time edczxcvbnm's Avatar
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    Goldeneye was the BEST game of 1997. It won game of the year from the AIAS.

  10. #85

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    I thought the Legend of Zelda: orcana of time. Got voted best game of 1997.
    Word/s.

  11. #86
    An Ogrish One MoonsEcho's Avatar
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    I take back everything I said in my prior post about giving him credit. The 'i want hot chick' comment just blew it all out of the water. Sheesh, watch a movie if all you want is pretty moving pictures. -_-

  12. #87

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    Sure FF VII have it short coming but...................


    It's story line it good and it have THE MOST POWERFUL summon in Final Fantasy -The Round Knight

  13. #88
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    Quote Originally Posted by Gregoriev
    ...are you blind?

    unless the graphics get better and better the more i go through the game, like the music is supposed to, i don't think "keep playing" is going to quiet me down on the whole "the graphics suck" issue. Seeing is beleiving, and you know what? i belive that the graphics are not second rate...their worse.

    Also, if the ps1 was at such a disadvantage: Then why is it that syphon filter 3 looked so much better than anything i ever saw on the N64? This includes perfect dark.

    Nintendo has always been at a disavantage as far as hardware goes. They come out sooner, but with hardware that is a lesser degree in quality than their competition, because as i read in GMR they do not follow the usual business model of Sell the hardware at a loss and make up for it with overpriced games. seems more like they try to get ya both ways, and get burned by the xbox and ps2. or back in them days the ps1. The DC never really took off...although it definatly should have.

    I also don't see why you all hate the other FF games because they were "sell outs to the cause" of having awsome text based story, and bad gaphics, God forbid anyone like a game because it looks pretty.

    I want hot chick damnit! lol
    Wow.... Just wow..... Where do I even start.....

    The first console of that generation was the Saturn, followed by the PS1. The N64 came out practically a year afterwards and had BETTER hardware. The reason the games were so overpriced was because they were cartridge based. The larger the size of the rom in the cartridge, the higher the price. Take a look at Neo Geo carts. You want a hot chick? Stop playing video games then.

    However, this guy DOES have a right to dislike the game on whatever grounds he wants. He's not entirely incorrect in saying the graphics suck either. Square coulda done better, but they rushed the game. They said so themselves. They were capable of better graphics at the time. My favorite mini game is playing "count the pixels" in the pre-rendered backdrops.

  14. #89

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    The graphics on for the ps1 was amazing, I recall the the magazines before it was realeased, I played it and it was very new, there was little 3d games then, yes n64 had better graphics but ff7 is far larger, if they had golden eye grahics it would be 700 disks long, RPG's take alot of disk space. The backgrounds are great art and should be appricated more, there is a reason why its hyped, becuase it is famous, raised the bar for all rpg's. The game isnt underdeveloped, its overdeveloped, all the characters have some history and some alot.

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  15. #90

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    700? Thats a bit of an exageration.

    In case you never knew, Graphics come are based alot on the systems power and rendering capabilities. do you know how much space a texture takes? a few Kb to half a meg. i know, because i mod halo 2 maps in my spare time. The way they do it these days to save space is to simply use the game engine itself to create the movies, and have the graphics capabilities of the hardware apply textures on the fly. That's why in halo 2 many of the movies, although highly scripted, you will still see the movie start, then a half second later the textures kick in. one of the few annoying things about the game.

    pre-rendered images and movies are what take up loads and loads of space. imaging about 100,000 high quality bmp images and a large number of 720 x 486 (probalbly a bit less) pre-rendered movies. all as a part of the same game. plus the actual game and scripted stuff that is based off of the game engine mechanics, that does add up to about 3 full cd disks. each 700MB*3=2100mb or 2.1GB (less i bet because they NEVER use the entire disk.)

    ALSO, now i understand that FF is about 4-5 times longer than Halo or halo 2, but a similar game would be KOTOR (best rpg ever imo) That promised about 40-50 hours of gameplay, the same ammount i am guessing you have for FFVII. And it's size? about 2GB if my memory serves me correctly.

    So it seems the day is mine Trebek...

    FFVIII seems to have had better graphics than FFVII, alot better actually. doing a google search on it turns up some pretty nice screen shots.

    Also, as long as the gameplay element is still there, do you people really need an overly condensed novel in video game form?

    Based on story alone, not graphics, halo also has a freaken awsome story, but about 99% of the time you are just shooting stuff and hearing people issue commands to you. FF8 really so bad story wise that you could condense it to about 3 pages of typed 12pt text?

    and when you guys say "story was sloppy" what do you mean by that? sloppy how? as it in didn't fit hte FF universe? or did it not make sense? Did they leave out important aspects and botch the ending? you have to be a little more specific. I mean, it's FF, unless it was some gay trading card based thing, it could not have been that bad.

    now back to how much I rule.

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